Gespeichert in:
| Hauptverfasser: | , , |
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| Format: | Preprint |
| Veröffentlicht: |
2024
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| Schlagworte: | |
| Online-Zugang: | https://arxiv.org/abs/2410.16009 |
| Tags: |
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Inhaltsangabe:
- Geometry and texture estimation from a single face image is an ill-posed problem since there is very little information to work with. The problem further escalates when the face is rotated at a different angle. This paper tries to tackle this problem by introducing a novel method for texture estimation from a single image by first using StyleGAN and 3D Morphable Models. The method begins by generating multi-view faces using the latent space of GAN. Then 3DDFA trained on 3DMM estimates a 3D face mesh as well as a high-resolution texture map that is consistent with the estimated face shape. The result shows that the generated mesh is of high quality with near to accurate texture representation.