FlashHack: Reflections on the Usage of a Micro Hackathon as an Assessment Tool in a Machine Learning Course

Fuente: arXiv
Guardado en:
Detalles Bibliográficos
Autores principales: Indra, R, Parthasarathy, PD, Ambasana, Jatin, Satavlekar, Spruha
Formato: Preprint
Publicado: 2024
Materias:
Acceso en línea:
Etiquetas: Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
_version_ 1866916448593510400
author Indra, R
Parthasarathy, PD
Ambasana, Jatin
Satavlekar, Spruha
author_facet Indra, R
Parthasarathy, PD
Ambasana, Jatin
Satavlekar, Spruha
contents Machine learning (ML) course for undergraduates face challenges in assessing student learning and providing practical exposure. Group project-based learning, an increasingly popular form of experiential learning in CS education, encounters certain limitation in participation and non-participation from a few students. Studies also suggest that students find longer programming assignments and project-based assessments distracting and struggle to maintain focus when they coincide with other courses. To tackle these issues, we introduced FlashHack: a monitored, incremental, in-classroom micro Hackathon that combines project-based learning with Hackathon elements. Engaging 229 third year CS undergraduate students in teams of four, FlashHack prompted them to tackle predefined challenges using machine learning techniques within a set timeframe. Assessment criteria emphasized machine learning application, problem-solving, collaboration, and creativity. Our results indicate high student engagement and satisfaction, alongside simplified assessment processes for instructors. This experience report outlines the Hackathon design and implementation, highlights successes and areas for improvement making it feasible for replication by interested computing educators.
format Preprint
id arxiv_https___arxiv_org_abs_2410_16305
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle FlashHack: Reflections on the Usage of a Micro Hackathon as an Assessment Tool in a Machine Learning Course
Indra, R
Parthasarathy, PD
Ambasana, Jatin
Satavlekar, Spruha
Computers and Society
Machine learning (ML) course for undergraduates face challenges in assessing student learning and providing practical exposure. Group project-based learning, an increasingly popular form of experiential learning in CS education, encounters certain limitation in participation and non-participation from a few students. Studies also suggest that students find longer programming assignments and project-based assessments distracting and struggle to maintain focus when they coincide with other courses. To tackle these issues, we introduced FlashHack: a monitored, incremental, in-classroom micro Hackathon that combines project-based learning with Hackathon elements. Engaging 229 third year CS undergraduate students in teams of four, FlashHack prompted them to tackle predefined challenges using machine learning techniques within a set timeframe. Assessment criteria emphasized machine learning application, problem-solving, collaboration, and creativity. Our results indicate high student engagement and satisfaction, alongside simplified assessment processes for instructors. This experience report outlines the Hackathon design and implementation, highlights successes and areas for improvement making it feasible for replication by interested computing educators.
title FlashHack: Reflections on the Usage of a Micro Hackathon as an Assessment Tool in a Machine Learning Course
topic Computers and Society
url https://arxiv.org/abs/2410.16305