WorldSimBench: Towards Video Generation Models as World Simulators

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Qin, Yiran, Shi, Zhelun, Yu, Jiwen, Wang, Xijun, Zhou, Enshen, Li, Lijun, Yin, Zhenfei, Liu, Xihui, Sheng, Lu, Shao, Jing, Bai, Lei, Ouyang, Wanli, Zhang, Ruimao
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866910663502200832
author Qin, Yiran
Shi, Zhelun
Yu, Jiwen
Wang, Xijun
Zhou, Enshen
Li, Lijun
Yin, Zhenfei
Liu, Xihui
Sheng, Lu
Shao, Jing
Bai, Lei
Ouyang, Wanli
Zhang, Ruimao
author_facet Qin, Yiran
Shi, Zhelun
Yu, Jiwen
Wang, Xijun
Zhou, Enshen
Li, Lijun
Yin, Zhenfei
Liu, Xihui
Sheng, Lu
Shao, Jing
Bai, Lei
Ouyang, Wanli
Zhang, Ruimao
contents Recent advancements in predictive models have demonstrated exceptional capabilities in predicting the future state of objects and scenes. However, the lack of categorization based on inherent characteristics continues to hinder the progress of predictive model development. Additionally, existing benchmarks are unable to effectively evaluate higher-capability, highly embodied predictive models from an embodied perspective. In this work, we classify the functionalities of predictive models into a hierarchy and take the first step in evaluating World Simulators by proposing a dual evaluation framework called WorldSimBench. WorldSimBench includes Explicit Perceptual Evaluation and Implicit Manipulative Evaluation, encompassing human preference assessments from the visual perspective and action-level evaluations in embodied tasks, covering three representative embodied scenarios: Open-Ended Embodied Environment, Autonomous, Driving, and Robot Manipulation. In the Explicit Perceptual Evaluation, we introduce the HF-Embodied Dataset, a video assessment dataset based on fine-grained human feedback, which we use to train a Human Preference Evaluator that aligns with human perception and explicitly assesses the visual fidelity of World Simulators. In the Implicit Manipulative Evaluation, we assess the video-action consistency of World Simulators by evaluating whether the generated situation-aware video can be accurately translated into the correct control signals in dynamic environments. Our comprehensive evaluation offers key insights that can drive further innovation in video generation models, positioning World Simulators as a pivotal advancement toward embodied artificial intelligence.
format Preprint
id arxiv_https___arxiv_org_abs_2410_18072
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle WorldSimBench: Towards Video Generation Models as World Simulators
Qin, Yiran
Shi, Zhelun
Yu, Jiwen
Wang, Xijun
Zhou, Enshen
Li, Lijun
Yin, Zhenfei
Liu, Xihui
Sheng, Lu
Shao, Jing
Bai, Lei
Ouyang, Wanli
Zhang, Ruimao
Computer Vision and Pattern Recognition
Recent advancements in predictive models have demonstrated exceptional capabilities in predicting the future state of objects and scenes. However, the lack of categorization based on inherent characteristics continues to hinder the progress of predictive model development. Additionally, existing benchmarks are unable to effectively evaluate higher-capability, highly embodied predictive models from an embodied perspective. In this work, we classify the functionalities of predictive models into a hierarchy and take the first step in evaluating World Simulators by proposing a dual evaluation framework called WorldSimBench. WorldSimBench includes Explicit Perceptual Evaluation and Implicit Manipulative Evaluation, encompassing human preference assessments from the visual perspective and action-level evaluations in embodied tasks, covering three representative embodied scenarios: Open-Ended Embodied Environment, Autonomous, Driving, and Robot Manipulation. In the Explicit Perceptual Evaluation, we introduce the HF-Embodied Dataset, a video assessment dataset based on fine-grained human feedback, which we use to train a Human Preference Evaluator that aligns with human perception and explicitly assesses the visual fidelity of World Simulators. In the Implicit Manipulative Evaluation, we assess the video-action consistency of World Simulators by evaluating whether the generated situation-aware video can be accurately translated into the correct control signals in dynamic environments. Our comprehensive evaluation offers key insights that can drive further innovation in video generation models, positioning World Simulators as a pivotal advancement toward embodied artificial intelligence.
title WorldSimBench: Towards Video Generation Models as World Simulators
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.18072