Real-time 3D-aware Portrait Video Relighting

Fuente: arXiv
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Main Authors: Cai, Ziqi, Jiang, Kaiwen, Chen, Shu-Yu, Lai, Yu-Kun, Fu, Hongbo, Shi, Boxin, Gao, Lin
Format: Preprint
Published: 2024
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author Cai, Ziqi
Jiang, Kaiwen
Chen, Shu-Yu
Lai, Yu-Kun
Fu, Hongbo
Shi, Boxin
Gao, Lin
author_facet Cai, Ziqi
Jiang, Kaiwen
Chen, Shu-Yu
Lai, Yu-Kun
Fu, Hongbo
Shi, Boxin
Gao, Lin
contents Synthesizing realistic videos of talking faces under custom lighting conditions and viewing angles benefits various downstream applications like video conferencing. However, most existing relighting methods are either time-consuming or unable to adjust the viewpoints. In this paper, we present the first real-time 3D-aware method for relighting in-the-wild videos of talking faces based on Neural Radiance Fields (NeRF). Given an input portrait video, our method can synthesize talking faces under both novel views and novel lighting conditions with a photo-realistic and disentangled 3D representation. Specifically, we infer an albedo tri-plane, as well as a shading tri-plane based on a desired lighting condition for each video frame with fast dual-encoders. We also leverage a temporal consistency network to ensure smooth transitions and reduce flickering artifacts. Our method runs at 32.98 fps on consumer-level hardware and achieves state-of-the-art results in terms of reconstruction quality, lighting error, lighting instability, temporal consistency and inference speed. We demonstrate the effectiveness and interactivity of our method on various portrait videos with diverse lighting and viewing conditions.
format Preprint
id arxiv_https___arxiv_org_abs_2410_18355
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Real-time 3D-aware Portrait Video Relighting
Cai, Ziqi
Jiang, Kaiwen
Chen, Shu-Yu
Lai, Yu-Kun
Fu, Hongbo
Shi, Boxin
Gao, Lin
Computer Vision and Pattern Recognition
Graphics
Synthesizing realistic videos of talking faces under custom lighting conditions and viewing angles benefits various downstream applications like video conferencing. However, most existing relighting methods are either time-consuming or unable to adjust the viewpoints. In this paper, we present the first real-time 3D-aware method for relighting in-the-wild videos of talking faces based on Neural Radiance Fields (NeRF). Given an input portrait video, our method can synthesize talking faces under both novel views and novel lighting conditions with a photo-realistic and disentangled 3D representation. Specifically, we infer an albedo tri-plane, as well as a shading tri-plane based on a desired lighting condition for each video frame with fast dual-encoders. We also leverage a temporal consistency network to ensure smooth transitions and reduce flickering artifacts. Our method runs at 32.98 fps on consumer-level hardware and achieves state-of-the-art results in terms of reconstruction quality, lighting error, lighting instability, temporal consistency and inference speed. We demonstrate the effectiveness and interactivity of our method on various portrait videos with diverse lighting and viewing conditions.
title Real-time 3D-aware Portrait Video Relighting
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2410.18355