Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality

Fuente: arXiv
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Hauptverfasser: Li, Xiang, Wang, Jin-Du, Dudley, John J., Kristensson, Per Ola
Format: Preprint
Veröffentlicht: 2024
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author Li, Xiang
Wang, Jin-Du
Dudley, John J.
Kristensson, Per Ola
author_facet Li, Xiang
Wang, Jin-Du
Dudley, John J.
Kristensson, Per Ola
contents The theory of swarm control shows promise for controlling multiple objects, however, scalability is hindered by cost constraints, such as hardware and infrastructure. Virtual Reality (VR) can overcome these limitations, but research on swarm interaction in VR is limited. This paper introduces a novel Swarm Manipulation interaction technique and compares it with two baseline techniques: Virtual Hand and Controller (ray-casting). We evaluated these techniques in a user study ($N$ = 12) in three tasks (selection, rotation, and resizing) across five conditions. Our results indicate that Swarm Manipulation yielded superior performance, with significantly faster speeds in most conditions across the three tasks. It notably reduced resizing size deviations but introduced a trade-off between speed and accuracy in the rotation task. Additionally, we conducted a follow-up user study ($N$ = 6) using Swarm Manipulation in two complex VR scenarios and obtained insights through semi-structured interviews, shedding light on optimized swarm control mechanisms and perceptual changes induced by this interaction paradigm. These results demonstrate the potential of the Swarm Manipulation technique to enhance the usability and user experience in VR compared to conventional manipulation techniques. In future studies, we aim to understand and improve swarm interaction via internal swarm particle cooperation.
format Preprint
id arxiv_https___arxiv_org_abs_2410_18924
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality
Li, Xiang
Wang, Jin-Du
Dudley, John J.
Kristensson, Per Ola
Human-Computer Interaction
Robotics
The theory of swarm control shows promise for controlling multiple objects, however, scalability is hindered by cost constraints, such as hardware and infrastructure. Virtual Reality (VR) can overcome these limitations, but research on swarm interaction in VR is limited. This paper introduces a novel Swarm Manipulation interaction technique and compares it with two baseline techniques: Virtual Hand and Controller (ray-casting). We evaluated these techniques in a user study ($N$ = 12) in three tasks (selection, rotation, and resizing) across five conditions. Our results indicate that Swarm Manipulation yielded superior performance, with significantly faster speeds in most conditions across the three tasks. It notably reduced resizing size deviations but introduced a trade-off between speed and accuracy in the rotation task. Additionally, we conducted a follow-up user study ($N$ = 6) using Swarm Manipulation in two complex VR scenarios and obtained insights through semi-structured interviews, shedding light on optimized swarm control mechanisms and perceptual changes induced by this interaction paradigm. These results demonstrate the potential of the Swarm Manipulation technique to enhance the usability and user experience in VR compared to conventional manipulation techniques. In future studies, we aim to understand and improve swarm interaction via internal swarm particle cooperation.
title Swarm manipulation: An efficient and accurate technique for multi-object manipulation in virtual reality
topic Human-Computer Interaction
Robotics
url https://arxiv.org/abs/2410.18924