Paint Bucket Colorization Using Anime Character Color Design Sheets

Fuente: arXiv
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Hauptverfasser: Dai, Yuekun, Li, Qinyue, Zhou, Shangchen, Luo, Yihang, Li, Chongyi, Loy, Chen Change
Format: Preprint
Veröffentlicht: 2024
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author Dai, Yuekun
Li, Qinyue
Zhou, Shangchen
Luo, Yihang
Li, Chongyi
Loy, Chen Change
author_facet Dai, Yuekun
Li, Qinyue
Zhou, Shangchen
Luo, Yihang
Li, Chongyi
Loy, Chen Change
contents Line art colorization plays a crucial role in hand-drawn animation production, where digital artists manually colorize segments using a paint bucket tool, guided by RGB values from character color design sheets. This process, often called paint bucket colorization, involves two main tasks: keyframe colorization, where colors are applied according to the character's color design sheet, and consecutive frame colorization, where these colors are replicated across adjacent frames. Current automated colorization methods primarily focus on reference-based and segment-matching approaches. However, reference-based methods often fail to accurately assign specific colors to each region, while matching-based methods are limited to consecutive frame colorization and struggle with issues like significant deformation and occlusion. In this work, we introduce inclusion matching, which allows the network to understand the inclusion relationships between segments, rather than relying solely on direct visual correspondences. By integrating this approach with segment parsing and color warping modules, our inclusion matching pipeline significantly improves performance in both keyframe colorization and consecutive frame colorization. To support our network's training, we have developed a unique dataset named PaintBucket-Character, which includes rendered line arts alongside their colorized versions and shading annotations for various 3D characters. To replicate industry animation data formats, we also created color design sheets for each character, with semantic information for each color and standard pose reference images. Experiments highlight the superiority of our method, demonstrating accurate and consistent colorization across both our proposed benchmarks and hand-drawn animations.
format Preprint
id arxiv_https___arxiv_org_abs_2410_19424
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Paint Bucket Colorization Using Anime Character Color Design Sheets
Dai, Yuekun
Li, Qinyue
Zhou, Shangchen
Luo, Yihang
Li, Chongyi
Loy, Chen Change
Computer Vision and Pattern Recognition
Line art colorization plays a crucial role in hand-drawn animation production, where digital artists manually colorize segments using a paint bucket tool, guided by RGB values from character color design sheets. This process, often called paint bucket colorization, involves two main tasks: keyframe colorization, where colors are applied according to the character's color design sheet, and consecutive frame colorization, where these colors are replicated across adjacent frames. Current automated colorization methods primarily focus on reference-based and segment-matching approaches. However, reference-based methods often fail to accurately assign specific colors to each region, while matching-based methods are limited to consecutive frame colorization and struggle with issues like significant deformation and occlusion. In this work, we introduce inclusion matching, which allows the network to understand the inclusion relationships between segments, rather than relying solely on direct visual correspondences. By integrating this approach with segment parsing and color warping modules, our inclusion matching pipeline significantly improves performance in both keyframe colorization and consecutive frame colorization. To support our network's training, we have developed a unique dataset named PaintBucket-Character, which includes rendered line arts alongside their colorized versions and shading annotations for various 3D characters. To replicate industry animation data formats, we also created color design sheets for each character, with semantic information for each color and standard pose reference images. Experiments highlight the superiority of our method, demonstrating accurate and consistent colorization across both our proposed benchmarks and hand-drawn animations.
title Paint Bucket Colorization Using Anime Character Color Design Sheets
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.19424