Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions

Fuente: arXiv
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Main Authors: Khirodkar, Rawal, Song, Jyun-Ting, Cao, Jinkun, Luo, Zhengyi, Kitani, Kris
Format: Preprint
Published: 2024
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author Khirodkar, Rawal
Song, Jyun-Ting
Cao, Jinkun
Luo, Zhengyi
Kitani, Kris
author_facet Khirodkar, Rawal
Song, Jyun-Ting
Cao, Jinkun
Luo, Zhengyi
Kitani, Kris
contents Understanding how humans interact with each other is key to building realistic multi-human virtual reality systems. This area remains relatively unexplored due to the lack of large-scale datasets. Recent datasets focusing on this issue mainly consist of activities captured entirely in controlled indoor environments with choreographed actions, significantly affecting their diversity. To address this, we introduce Harmony4D, a multi-view video dataset for human-human interaction featuring in-the-wild activities such as wrestling, dancing, MMA, and more. We use a flexible multi-view capture system to record these dynamic activities and provide annotations for human detection, tracking, 2D/3D pose estimation, and mesh recovery for closely interacting subjects. We propose a novel markerless algorithm to track 3D human poses in severe occlusion and close interaction to obtain our annotations with minimal manual intervention. Harmony4D consists of 1.66 million images and 3.32 million human instances from more than 20 synchronized cameras with 208 video sequences spanning diverse environments and 24 unique subjects. We rigorously evaluate existing state-of-the-art methods for mesh recovery and highlight their significant limitations in modeling close interaction scenarios. Additionally, we fine-tune a pre-trained HMR2.0 model on Harmony4D and demonstrate an improved performance of 54.8% PVE in scenes with severe occlusion and contact. Code and data are available at https://jyuntins.github.io/harmony4d/.
format Preprint
id arxiv_https___arxiv_org_abs_2410_20294
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions
Khirodkar, Rawal
Song, Jyun-Ting
Cao, Jinkun
Luo, Zhengyi
Kitani, Kris
Computer Vision and Pattern Recognition
Understanding how humans interact with each other is key to building realistic multi-human virtual reality systems. This area remains relatively unexplored due to the lack of large-scale datasets. Recent datasets focusing on this issue mainly consist of activities captured entirely in controlled indoor environments with choreographed actions, significantly affecting their diversity. To address this, we introduce Harmony4D, a multi-view video dataset for human-human interaction featuring in-the-wild activities such as wrestling, dancing, MMA, and more. We use a flexible multi-view capture system to record these dynamic activities and provide annotations for human detection, tracking, 2D/3D pose estimation, and mesh recovery for closely interacting subjects. We propose a novel markerless algorithm to track 3D human poses in severe occlusion and close interaction to obtain our annotations with minimal manual intervention. Harmony4D consists of 1.66 million images and 3.32 million human instances from more than 20 synchronized cameras with 208 video sequences spanning diverse environments and 24 unique subjects. We rigorously evaluate existing state-of-the-art methods for mesh recovery and highlight their significant limitations in modeling close interaction scenarios. Additionally, we fine-tune a pre-trained HMR2.0 model on Harmony4D and demonstrate an improved performance of 54.8% PVE in scenes with severe occlusion and contact. Code and data are available at https://jyuntins.github.io/harmony4d/.
title Harmony4D: A Video Dataset for In-The-Wild Close Human Interactions
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.20294