Efficient Diversity-based Experience Replay for Deep Reinforcement Learning

Fuente: arXiv
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Main Authors: Zhao, Kaiyan, Wang, Yiming, Chen, Yuyang, Li, Yan, U, Leong Hou, Niu, Xiaoguang
Format: Preprint
Published: 2024
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author Zhao, Kaiyan
Wang, Yiming
Chen, Yuyang
Li, Yan
U, Leong Hou
Niu, Xiaoguang
author_facet Zhao, Kaiyan
Wang, Yiming
Chen, Yuyang
Li, Yan
U, Leong Hou
Niu, Xiaoguang
contents Experience replay is widely used to improve learning efficiency in reinforcement learning by leveraging past experiences. However, existing experience replay methods, whether based on uniform or prioritized sampling, often suffer from low efficiency, particularly in real-world scenarios with high-dimensional state spaces. To address this limitation, we propose a novel approach, Efficient Diversity-based Experience Replay (EDER). EDER employs a determinantal point process to model the diversity between samples and prioritizes replay based on the diversity between samples. To further enhance learning efficiency, we incorporate Cholesky decomposition for handling large state spaces in realistic environments. Additionally, rejection sampling is applied to select samples with higher diversity, thereby improving overall learning efficacy. Extensive experiments are conducted on robotic manipulation tasks in MuJoCo, Atari games, and realistic indoor environments in Habitat. The results demonstrate that our approach not only significantly improves learning efficiency but also achieves superior performance in high-dimensional, realistic environments.
format Preprint
id arxiv_https___arxiv_org_abs_2410_20487
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Efficient Diversity-based Experience Replay for Deep Reinforcement Learning
Zhao, Kaiyan
Wang, Yiming
Chen, Yuyang
Li, Yan
U, Leong Hou
Niu, Xiaoguang
Machine Learning
Artificial Intelligence
Experience replay is widely used to improve learning efficiency in reinforcement learning by leveraging past experiences. However, existing experience replay methods, whether based on uniform or prioritized sampling, often suffer from low efficiency, particularly in real-world scenarios with high-dimensional state spaces. To address this limitation, we propose a novel approach, Efficient Diversity-based Experience Replay (EDER). EDER employs a determinantal point process to model the diversity between samples and prioritizes replay based on the diversity between samples. To further enhance learning efficiency, we incorporate Cholesky decomposition for handling large state spaces in realistic environments. Additionally, rejection sampling is applied to select samples with higher diversity, thereby improving overall learning efficacy. Extensive experiments are conducted on robotic manipulation tasks in MuJoCo, Atari games, and realistic indoor environments in Habitat. The results demonstrate that our approach not only significantly improves learning efficiency but also achieves superior performance in high-dimensional, realistic environments.
title Efficient Diversity-based Experience Replay for Deep Reinforcement Learning
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2410.20487