Quality Analysis of the Coding Bitrate Tradeoff Between Geometry and Attributes for Colored Point Clouds

Fuente: arXiv
Gespeichert in:
Bibliographische Detailangaben
Hauptverfasser: Prazeres, Joao, Rodrigues, Rafael, Pereira, Manuela, Pinheiro, Antonio M. G.
Format: Preprint
Veröffentlicht: 2024
Schlagworte:
Online-Zugang:
Tags: Tag hinzufügen
Keine Tags, Fügen Sie den ersten Tag hinzu!
_version_ 1866916457359605760
author Prazeres, Joao
Rodrigues, Rafael
Pereira, Manuela
Pinheiro, Antonio M. G.
author_facet Prazeres, Joao
Rodrigues, Rafael
Pereira, Manuela
Pinheiro, Antonio M. G.
contents Typically, point cloud encoders allocate a similar bitrate for geometry and attributes (usually RGB color components) information coding. This paper reports a quality study considering different coding bitrate tradeoff between geometry and attributes. A set of five point clouds, representing different characteristics and types of content was encoded with the MPEG standard Geometry Point Cloud Compression (G-PCC), using octree to encode geometry information, and both the Region Adaptive Hierarchical Transform and the Prediction Lifting transform for attributes. Furthermore, the JPEG Pleno Point Cloud Verification Model was also tested. Five different attributes/geometry bitrate tradeoffs were considered, notably 70%/30%, 60%/40%, 50%/50%, 40%/60%, 30%/70%. Three point cloud objective metrics were selected to assess the quality of the reconstructed point clouds, notably the PSNR YUV, the Point Cloud Quality Metric, and GraphSIM. Furthermore, for each encoder, the Bjonteegaard Deltas were computed for each tradeoff, using the 50%/50% tradeoff as a reference. The reported results indicate that using a higher bitrate allocation for attribute encoding usually yields slightly better results.
format Preprint
id arxiv_https___arxiv_org_abs_2410_21613
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Quality Analysis of the Coding Bitrate Tradeoff Between Geometry and Attributes for Colored Point Clouds
Prazeres, Joao
Rodrigues, Rafael
Pereira, Manuela
Pinheiro, Antonio M. G.
Image and Video Processing
Typically, point cloud encoders allocate a similar bitrate for geometry and attributes (usually RGB color components) information coding. This paper reports a quality study considering different coding bitrate tradeoff between geometry and attributes. A set of five point clouds, representing different characteristics and types of content was encoded with the MPEG standard Geometry Point Cloud Compression (G-PCC), using octree to encode geometry information, and both the Region Adaptive Hierarchical Transform and the Prediction Lifting transform for attributes. Furthermore, the JPEG Pleno Point Cloud Verification Model was also tested. Five different attributes/geometry bitrate tradeoffs were considered, notably 70%/30%, 60%/40%, 50%/50%, 40%/60%, 30%/70%. Three point cloud objective metrics were selected to assess the quality of the reconstructed point clouds, notably the PSNR YUV, the Point Cloud Quality Metric, and GraphSIM. Furthermore, for each encoder, the Bjonteegaard Deltas were computed for each tradeoff, using the 50%/50% tradeoff as a reference. The reported results indicate that using a higher bitrate allocation for attribute encoding usually yields slightly better results.
title Quality Analysis of the Coding Bitrate Tradeoff Between Geometry and Attributes for Colored Point Clouds
topic Image and Video Processing
url https://arxiv.org/abs/2410.21613