Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes

Fuente: arXiv
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Main Authors: Chen, Junlong, Grubert, Jens, Kristensson, Per Ola
Format: Preprint
Published: 2024
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author Chen, Junlong
Grubert, Jens
Kristensson, Per Ola
author_facet Chen, Junlong
Grubert, Jens
Kristensson, Per Ola
contents As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive content creation and editing systems which involve LLMs. In an empirical user study with 12 participants, we combine quantitative usage data with post-experience questionnaire feedback to reveal common interaction patterns and key barriers in LLM-assisted 3D scene editing systems. We identify opportunities for improving natural language interfaces in 3D design tools and propose design recommendations for future LLM-integrated 3D content creation systems. Through an empirical study, we demonstrate that LLM-assisted interactive systems can be used productively in immersive environments.
format Preprint
id arxiv_https___arxiv_org_abs_2410_22177
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes
Chen, Junlong
Grubert, Jens
Kristensson, Per Ola
Human-Computer Interaction
Artificial Intelligence
As more applications of large language models (LLMs) for 3D content for immersive environments emerge, it is crucial to study user behaviour to identify interaction patterns and potential barriers to guide the future design of immersive content creation and editing systems which involve LLMs. In an empirical user study with 12 participants, we combine quantitative usage data with post-experience questionnaire feedback to reveal common interaction patterns and key barriers in LLM-assisted 3D scene editing systems. We identify opportunities for improving natural language interfaces in 3D design tools and propose design recommendations for future LLM-integrated 3D content creation systems. Through an empirical study, we demonstrate that LLM-assisted interactive systems can be used productively in immersive environments.
title Analyzing Multimodal Interaction Strategies for LLM-Assisted Manipulation of 3D Scenes
topic Human-Computer Interaction
Artificial Intelligence
url https://arxiv.org/abs/2410.22177