SCRREAM : SCan, Register, REnder And Map:A Framework for Annotating Accurate and Dense 3D Indoor Scenes with a Benchmark
Fuente:
arXiv
Guardado en:
| Autores principales: | Jung, HyunJun, Li, Weihang, Wu, Shun-Cheng, Bittner, William, Brasch, Nikolas, Song, Jifei, Pérez-Pellitero, Eduardo, Zhang, Zhensong, Moreau, Arthur, Navab, Nassir, Busam, Benjamin |
|---|---|
| Formato: | Preprint |
| Publicado: |
2024
|
| Materias: | |
| Acceso en línea: | |
| Etiquetas: |
Agregar Etiqueta
Sin Etiquetas, Sea el primero en etiquetar este registro!
|
Ejemplares similares
Language-Guided Open-World Anomaly Segmentation
por: Reichard, Klara, et al.
Publicado: (2025)
por: Reichard, Klara, et al.
Publicado: (2025)
CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion
por: Zhai, Guangyao, et al.
Publicado: (2023)
por: Zhai, Guangyao, et al.
Publicado: (2023)
Robust Monocular Depth Estimation under Challenging Conditions
por: Gasperini, Stefano, et al.
Publicado: (2023)
por: Gasperini, Stefano, et al.
Publicado: (2023)
Object Pose Transformer: Unifying Unseen Object Pose Estimation
por: Li, Weihang, et al.
Publicado: (2026)
por: Li, Weihang, et al.
Publicado: (2026)
PRISM-0: A Predicate-Rich Scene Graph Generation Framework for Zero-Shot Open-Vocabulary Tasks
por: Elskhawy, Abdelrahman, et al.
Publicado: (2025)
por: Elskhawy, Abdelrahman, et al.
Publicado: (2025)
EchoScene: Indoor Scene Generation via Information Echo over Scene Graph Diffusion
por: Zhai, Guangyao, et al.
Publicado: (2024)
por: Zhai, Guangyao, et al.
Publicado: (2024)
Charge: A Comprehensive Novel View Synthesis Benchmark and Dataset to Bind Them All
por: Nazarczuk, Michal, et al.
Publicado: (2025)
por: Nazarczuk, Michal, et al.
Publicado: (2025)
MS-CLR: Multi-Skeleton Contrastive Learning for Human Action Recognition
por: Kiray, Mert, et al.
Publicado: (2025)
por: Kiray, Mert, et al.
Publicado: (2025)
PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animation
por: Kiray, Mert, et al.
Publicado: (2025)
por: Kiray, Mert, et al.
Publicado: (2025)
LiteTracker: Leveraging Temporal Causality for Accurate Low-latency Tissue Tracking
por: Karaoglu, Mert Asim, et al.
Publicado: (2025)
por: Karaoglu, Mert Asim, et al.
Publicado: (2025)
Location-Free Scene Graph Generation
por: Özsoy, Ege, et al.
Publicado: (2023)
por: Özsoy, Ege, et al.
Publicado: (2023)
Reality's Canvas, Language's Brush: Crafting 3D Avatars from Monocular Video
por: Rao, Yuchen, et al.
Publicado: (2023)
por: Rao, Yuchen, et al.
Publicado: (2023)
GCE-Pose: Global Context Enhancement for Category-level Object Pose Estimation
por: Li, Weihang, et al.
Publicado: (2025)
por: Li, Weihang, et al.
Publicado: (2025)
Human Gaussian Splatting: Real-time Rendering of Animatable Avatars
por: Moreau, Arthur, et al.
Publicado: (2023)
por: Moreau, Arthur, et al.
Publicado: (2023)
GASPACHO: Gaussian Splatting for Controllable Humans and Objects
por: Mir, Aymen, et al.
Publicado: (2025)
por: Mir, Aymen, et al.
Publicado: (2025)
RaDialog: A Large Vision-Language Model for Radiology Report Generation and Conversational Assistance
por: Pellegrini, Chantal, et al.
Publicado: (2023)
por: Pellegrini, Chantal, et al.
Publicado: (2023)
SURGIVID: Annotation-Efficient Surgical Video Object Discovery
por: Köksal, Çağhan, et al.
Publicado: (2024)
por: Köksal, Çağhan, et al.
Publicado: (2024)
SG-Bot: Object Rearrangement via Coarse-to-Fine Robotic Imagination on Scene Graphs
por: Zhai, Guangyao, et al.
Publicado: (2023)
por: Zhai, Guangyao, et al.
Publicado: (2023)
Better Together: Unified Motion Capture and 3D Avatar Reconstruction
por: Moreau, Arthur, et al.
Publicado: (2025)
por: Moreau, Arthur, et al.
Publicado: (2025)
ICo3D: An Interactive Conversational 3D Virtual Human
por: Shaw, Richard, et al.
Publicado: (2026)
por: Shaw, Richard, et al.
Publicado: (2026)
HeadGaS: Real-Time Animatable Head Avatars via 3D Gaussian Splatting
por: Dhamo, Helisa, et al.
Publicado: (2023)
por: Dhamo, Helisa, et al.
Publicado: (2023)
FlowScene: Style-Consistent Indoor Scene Generation with Multimodal Graph Rectified Flow
por: Yang, Zhifei, et al.
Publicado: (2026)
por: Yang, Zhifei, et al.
Publicado: (2026)
ProtoFlow: Interpretable and Robust Surgical Workflow Modeling with Learned Dynamic Scene Graph Prototypes
por: Holm, Felix, et al.
Publicado: (2025)
por: Holm, Felix, et al.
Publicado: (2025)
RSV: Robotic Sonography for Thyroid Volumetry
por: Zielke, John, et al.
Publicado: (2021)
por: Zielke, John, et al.
Publicado: (2021)
Foundation Visual Encoders Are Secretly Few-Shot Anomaly Detectors
por: Zhai, Guangyao, et al.
Publicado: (2025)
por: Zhai, Guangyao, et al.
Publicado: (2025)
SWinGS: Sliding Windows for Dynamic 3D Gaussian Splatting
por: Shaw, Richard, et al.
Publicado: (2023)
por: Shaw, Richard, et al.
Publicado: (2023)
Off The Grid: Detection of Primitives for Feed-Forward 3D Gaussian Splatting
por: Moreau, Arthur, et al.
Publicado: (2025)
por: Moreau, Arthur, et al.
Publicado: (2025)
Segmenting Known Objects and Unseen Unknowns without Prior Knowledge
por: Gasperini, Stefano, et al.
Publicado: (2022)
por: Gasperini, Stefano, et al.
Publicado: (2022)
MatchU: Matching Unseen Objects for 6D Pose Estimation from RGB-D Images
por: Huang, Junwen, et al.
Publicado: (2024)
por: Huang, Junwen, et al.
Publicado: (2024)
GRVS: a Generalizable and Recurrent Approach to Monocular Dynamic View Synthesis
por: Tanay, Thomas, et al.
Publicado: (2026)
por: Tanay, Thomas, et al.
Publicado: (2026)
Alignment of the Virtual Scene to the Tracking Space of a Mixed Reality Head-Mounted Display
por: Azimi, Ehsan, et al.
Publicado: (2017)
por: Azimi, Ehsan, et al.
Publicado: (2017)
Towards Comprehensive Real-Time Scene Understanding in Ophthalmic Surgery through Multimodal Image Fusion
por: Rohrmoser, Nikolo, et al.
Publicado: (2026)
por: Rohrmoser, Nikolo, et al.
Publicado: (2026)
Dyadic Partnership(DP): A Missing Link Towards Full Autonomy in Medical Robotics
por: Navab, Nassir, et al.
Publicado: (2026)
por: Navab, Nassir, et al.
Publicado: (2026)
SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control
por: Zhang, Xiaohan, et al.
Publicado: (2024)
por: Zhang, Xiaohan, et al.
Publicado: (2024)
CAT-SG: A Large Dynamic Scene Graph Dataset for Fine-Grained Understanding of Cataract Surgery
por: Holm, Felix, et al.
Publicado: (2025)
por: Holm, Felix, et al.
Publicado: (2025)
RayPose: Ray Bundling Diffusion for Template Views in Unseen 6D Object Pose Estimation
por: Huang, Junwen, et al.
Publicado: (2025)
por: Huang, Junwen, et al.
Publicado: (2025)
EgoExOR: An Ego-Exo-Centric Operating Room Dataset for Surgical Activity Understanding
por: Özsoy, Ege, et al.
Publicado: (2025)
por: Özsoy, Ege, et al.
Publicado: (2025)
FLex: Joint Pose and Dynamic Radiance Fields Optimization for Stereo Endoscopic Videos
por: Stilz, Florian Philipp, et al.
Publicado: (2024)
por: Stilz, Florian Philipp, et al.
Publicado: (2024)
VoxNeRF: Bridging Voxel Representation and Neural Radiance Fields for Enhanced Indoor View Synthesis
por: Wang, Sen, et al.
Publicado: (2023)
por: Wang, Sen, et al.
Publicado: (2023)
Semantic Scene Graph for Ultrasound Image Explanation and Scanning Guidance
por: Li, Xuesong, et al.
Publicado: (2025)
por: Li, Xuesong, et al.
Publicado: (2025)
Ejemplares similares
-
Language-Guided Open-World Anomaly Segmentation
por: Reichard, Klara, et al.
Publicado: (2025) -
CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion
por: Zhai, Guangyao, et al.
Publicado: (2023) -
Robust Monocular Depth Estimation under Challenging Conditions
por: Gasperini, Stefano, et al.
Publicado: (2023) -
Object Pose Transformer: Unifying Unseen Object Pose Estimation
por: Li, Weihang, et al.
Publicado: (2026) -
PRISM-0: A Predicate-Rich Scene Graph Generation Framework for Zero-Shot Open-Vocabulary Tasks
por: Elskhawy, Abdelrahman, et al.
Publicado: (2025)