Saved in:
Bibliographic Details
Main Authors: Schnepf, Antoine, Kassab, Karim, Franceschi, Jean-Yves, Caraffa, Laurent, Vasile, Flavian, Mary, Jeremie, Comport, Andrew, Gouet-Brunet, Valerie
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2410.22936
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866917934849327104
author Schnepf, Antoine
Kassab, Karim
Franceschi, Jean-Yves
Caraffa, Laurent
Vasile, Flavian
Mary, Jeremie
Comport, Andrew
Gouet-Brunet, Valerie
author_facet Schnepf, Antoine
Kassab, Karim
Franceschi, Jean-Yves
Caraffa, Laurent
Vasile, Flavian
Mary, Jeremie
Comport, Andrew
Gouet-Brunet, Valerie
contents While pre-trained image autoencoders are increasingly utilized in computer vision, the application of inverse graphics in 2D latent spaces has been under-explored. Yet, besides reducing the training and rendering complexity, applying inverse graphics in the latent space enables a valuable interoperability with other latent-based 2D methods. The major challenge is that inverse graphics cannot be directly applied to such image latent spaces because they lack an underlying 3D geometry. In this paper, we propose an Inverse Graphics Autoencoder (IG-AE) that specifically addresses this issue. To this end, we regularize an image autoencoder with 3D-geometry by aligning its latent space with jointly trained latent 3D scenes. We utilize the trained IG-AE to bring NeRFs to the latent space with a latent NeRF training pipeline, which we implement in an open-source extension of the Nerfstudio framework, thereby unlocking latent scene learning for its supported methods. We experimentally confirm that Latent NeRFs trained with IG-AE present an improved quality compared to a standard autoencoder, all while exhibiting training and rendering accelerations with respect to NeRFs trained in the image space. Our project page can be found at https://ig-ae.github.io .
format Preprint
id arxiv_https___arxiv_org_abs_2410_22936
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Bringing NeRFs to the Latent Space: Inverse Graphics Autoencoder
Schnepf, Antoine
Kassab, Karim
Franceschi, Jean-Yves
Caraffa, Laurent
Vasile, Flavian
Mary, Jeremie
Comport, Andrew
Gouet-Brunet, Valerie
Computer Vision and Pattern Recognition
While pre-trained image autoencoders are increasingly utilized in computer vision, the application of inverse graphics in 2D latent spaces has been under-explored. Yet, besides reducing the training and rendering complexity, applying inverse graphics in the latent space enables a valuable interoperability with other latent-based 2D methods. The major challenge is that inverse graphics cannot be directly applied to such image latent spaces because they lack an underlying 3D geometry. In this paper, we propose an Inverse Graphics Autoencoder (IG-AE) that specifically addresses this issue. To this end, we regularize an image autoencoder with 3D-geometry by aligning its latent space with jointly trained latent 3D scenes. We utilize the trained IG-AE to bring NeRFs to the latent space with a latent NeRF training pipeline, which we implement in an open-source extension of the Nerfstudio framework, thereby unlocking latent scene learning for its supported methods. We experimentally confirm that Latent NeRFs trained with IG-AE present an improved quality compared to a standard autoencoder, all while exhibiting training and rendering accelerations with respect to NeRFs trained in the image space. Our project page can be found at https://ig-ae.github.io .
title Bringing NeRFs to the Latent Space: Inverse Graphics Autoencoder
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2410.22936