Towards Generative Ray Path Sampling for Faster Point-to-Point Ray Tracing

Fuente: arXiv
Enregistré dans:
Détails bibliographiques
Auteurs principaux: Eertmans, Jérome, Di Cicco, Nicola, Oestges, Claude, Jacques, Laurent, Vitucci, Enrico M., Degli-Esposti, Vittorio
Format: Preprint
Publié: 2024
Sujets:
Accès en ligne:
Tags: Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
_version_ 1866908520580907008
author Eertmans, Jérome
Di Cicco, Nicola
Oestges, Claude
Jacques, Laurent
Vitucci, Enrico M.
Degli-Esposti, Vittorio
author_facet Eertmans, Jérome
Di Cicco, Nicola
Oestges, Claude
Jacques, Laurent
Vitucci, Enrico M.
Degli-Esposti, Vittorio
contents Radio propagation modeling is essential in telecommunication research, as radio channels result from complex interactions with environmental objects. Recently, Machine Learning has been attracting attention as a potential alternative to computationally demanding tools, like Ray Tracing, which can model these interactions in detail. However, existing Machine Learning approaches often attempt to learn directly specific channel characteristics, such as the coverage map, making them highly specific to the frequency and material properties and unable to fully capture the underlying propagation mechanisms. Hence, Ray Tracing, particularly the Point-to-Point variant, remains popular to accurately identify all possible paths between transmitter and receiver nodes. Still, path identification is computationally intensive because the number of paths to be tested grows exponentially while only a small fraction is valid. In this paper, we propose a Machine Learning-aided Ray Tracing approach to efficiently sample potential ray paths, significantly reducing the computational load while maintaining high accuracy. Our model dynamically learns to prioritize potentially valid paths among all possible paths and scales linearly with scene complexity. Unlike recent alternatives, our approach is invariant with translation, scaling, or rotation of the geometry, and avoids dependency on specific environment characteristics.
format Preprint
id arxiv_https___arxiv_org_abs_2410_23773
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Towards Generative Ray Path Sampling for Faster Point-to-Point Ray Tracing
Eertmans, Jérome
Di Cicco, Nicola
Oestges, Claude
Jacques, Laurent
Vitucci, Enrico M.
Degli-Esposti, Vittorio
Machine Learning
Signal Processing
51-08
D.2.2; D.2.8; D.2.13; I.2.6
Radio propagation modeling is essential in telecommunication research, as radio channels result from complex interactions with environmental objects. Recently, Machine Learning has been attracting attention as a potential alternative to computationally demanding tools, like Ray Tracing, which can model these interactions in detail. However, existing Machine Learning approaches often attempt to learn directly specific channel characteristics, such as the coverage map, making them highly specific to the frequency and material properties and unable to fully capture the underlying propagation mechanisms. Hence, Ray Tracing, particularly the Point-to-Point variant, remains popular to accurately identify all possible paths between transmitter and receiver nodes. Still, path identification is computationally intensive because the number of paths to be tested grows exponentially while only a small fraction is valid. In this paper, we propose a Machine Learning-aided Ray Tracing approach to efficiently sample potential ray paths, significantly reducing the computational load while maintaining high accuracy. Our model dynamically learns to prioritize potentially valid paths among all possible paths and scales linearly with scene complexity. Unlike recent alternatives, our approach is invariant with translation, scaling, or rotation of the geometry, and avoids dependency on specific environment characteristics.
title Towards Generative Ray Path Sampling for Faster Point-to-Point Ray Tracing
topic Machine Learning
Signal Processing
51-08
D.2.2; D.2.8; D.2.13; I.2.6
url https://arxiv.org/abs/2410.23773