Krüger, M., Gilbert, D., Kuhlen, T. W., & Gerrits, T. (2024). Game Engines for Immersive Visualization: Using Unreal Engine Beyond Entertainment.
Chicago Style (17th ed.) CitationKrüger, Marcel, David Gilbert, Torsten Wolfgang Kuhlen, and Tim Gerrits. Game Engines for Immersive Visualization: Using Unreal Engine Beyond Entertainment. 2024.
MLA (9th ed.) CitationKrüger, Marcel, et al. Game Engines for Immersive Visualization: Using Unreal Engine Beyond Entertainment. 2024.
Warning: These citations may not always be 100% accurate.