FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training

Fuente: arXiv
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Main Authors: Yin, Ruihong, Yugay, Vladimir, Li, Yue, Karaoglu, Sezer, Gevers, Theo
Format: Preprint
Published: 2024
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author Yin, Ruihong
Yugay, Vladimir
Li, Yue
Karaoglu, Sezer
Gevers, Theo
author_facet Yin, Ruihong
Yugay, Vladimir
Li, Yue
Karaoglu, Sezer
Gevers, Theo
contents The field of novel view synthesis from images has seen rapid advancements with the introduction of Neural Radiance Fields (NeRF) and more recently with 3D Gaussian Splatting. Gaussian Splatting became widely adopted due to its efficiency and ability to render novel views accurately. While Gaussian Splatting performs well when a sufficient amount of training images are available, its unstructured explicit representation tends to overfit in scenarios with sparse input images, resulting in poor rendering performance. To address this, we present a 3D Gaussian-based novel view synthesis method using sparse input images that can accurately render the scene from the viewpoints not covered by the training images. We propose a multi-stage training scheme with matching-based consistency constraints imposed on the novel views without relying on pre-trained depth estimation or diffusion models. This is achieved by using the matches of the available training images to supervise the generation of the novel views sampled between the training frames with color, geometry, and semantic losses. In addition, we introduce a locality preserving regularization for 3D Gaussians which removes rendering artifacts by preserving the local color structure of the scene. Evaluation on synthetic and real-world datasets demonstrates competitive or superior performance of our method in few-shot novel view synthesis compared to existing state-of-the-art methods.
format Preprint
id arxiv_https___arxiv_org_abs_2411_02229
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
Yin, Ruihong
Yugay, Vladimir
Li, Yue
Karaoglu, Sezer
Gevers, Theo
Computer Vision and Pattern Recognition
The field of novel view synthesis from images has seen rapid advancements with the introduction of Neural Radiance Fields (NeRF) and more recently with 3D Gaussian Splatting. Gaussian Splatting became widely adopted due to its efficiency and ability to render novel views accurately. While Gaussian Splatting performs well when a sufficient amount of training images are available, its unstructured explicit representation tends to overfit in scenarios with sparse input images, resulting in poor rendering performance. To address this, we present a 3D Gaussian-based novel view synthesis method using sparse input images that can accurately render the scene from the viewpoints not covered by the training images. We propose a multi-stage training scheme with matching-based consistency constraints imposed on the novel views without relying on pre-trained depth estimation or diffusion models. This is achieved by using the matches of the available training images to supervise the generation of the novel views sampled between the training frames with color, geometry, and semantic losses. In addition, we introduce a locality preserving regularization for 3D Gaussians which removes rendering artifacts by preserving the local color structure of the scene. Evaluation on synthetic and real-world datasets demonstrates competitive or superior performance of our method in few-shot novel view synthesis compared to existing state-of-the-art methods.
title FewViewGS: Gaussian Splatting with Few View Matching and Multi-stage Training
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2411.02229