Multi-Modal 3D Scene Graph Updater for Shared and Dynamic Environments

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Olivastri, Emilio, Francis, Jonathan, Pretto, Alberto, Sünderhauf, Niko, Rana, Krishan
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866912105865674752
author Olivastri, Emilio
Francis, Jonathan
Pretto, Alberto
Sünderhauf, Niko
Rana, Krishan
author_facet Olivastri, Emilio
Francis, Jonathan
Pretto, Alberto
Sünderhauf, Niko
Rana, Krishan
contents The advent of generalist Large Language Models (LLMs) and Large Vision Models (VLMs) have streamlined the construction of semantically enriched maps that can enable robots to ground high-level reasoning and planning into their representations. One of the most widely used semantic map formats is the 3D Scene Graph, which captures both metric (low-level) and semantic (high-level) information. However, these maps often assume a static world, while real environments, like homes and offices, are dynamic. Even small changes in these spaces can significantly impact task performance. To integrate robots into dynamic environments, they must detect changes and update the scene graph in real-time. This update process is inherently multimodal, requiring input from various sources, such as human agents, the robot's own perception system, time, and its actions. This work proposes a framework that leverages these multimodal inputs to maintain the consistency of scene graphs during real-time operation, presenting promising initial results and outlining a roadmap for future research.
format Preprint
id arxiv_https___arxiv_org_abs_2411_02938
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multi-Modal 3D Scene Graph Updater for Shared and Dynamic Environments
Olivastri, Emilio
Francis, Jonathan
Pretto, Alberto
Sünderhauf, Niko
Rana, Krishan
Robotics
The advent of generalist Large Language Models (LLMs) and Large Vision Models (VLMs) have streamlined the construction of semantically enriched maps that can enable robots to ground high-level reasoning and planning into their representations. One of the most widely used semantic map formats is the 3D Scene Graph, which captures both metric (low-level) and semantic (high-level) information. However, these maps often assume a static world, while real environments, like homes and offices, are dynamic. Even small changes in these spaces can significantly impact task performance. To integrate robots into dynamic environments, they must detect changes and update the scene graph in real-time. This update process is inherently multimodal, requiring input from various sources, such as human agents, the robot's own perception system, time, and its actions. This work proposes a framework that leverages these multimodal inputs to maintain the consistency of scene graphs during real-time operation, presenting promising initial results and outlining a roadmap for future research.
title Multi-Modal 3D Scene Graph Updater for Shared and Dynamic Environments
topic Robotics
url https://arxiv.org/abs/2411.02938