CrowdGenUI: Aligning LLM-Based UI Generation with Crowdsourced User Preferences
Fuente:
arXiv
Saved in:
| Main Authors: | Liu, Yimeng, Sra, Misha, Xiao, Chang |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
AlignUI: A Method for Designing LLM-Generated UIs Aligned with User Preferences
by: Liu, Yimeng, et al.
Published: (2026)
by: Liu, Yimeng, et al.
Published: (2026)
DanceGen: Supporting Choreography Ideation and Prototyping with Generative AI
by: Liu, Yimeng, et al.
Published: (2024)
by: Liu, Yimeng, et al.
Published: (2024)
GraspR: A Computational Model of Spatial User Preferences for Adaptive Grasp UI Design
by: Caetano, Arthur, et al.
Published: (2025)
by: Caetano, Arthur, et al.
Published: (2025)
TaskLens: Generating Task-Conditioned Scaffolded Interfaces for Learning Professional Creative Software
by: Liu, Yimeng, et al.
Published: (2025)
by: Liu, Yimeng, et al.
Published: (2025)
TR-LLM: Integrating Trajectory Data for Scene-Aware LLM-Based Human Action Prediction
by: Takeyama, Kojiro, et al.
Published: (2024)
by: Takeyama, Kojiro, et al.
Published: (2024)
Exploring AI-assisted Ideation and Prototyping for Choreography
by: Liu, Yimeng, et al.
Published: (2024)
by: Liu, Yimeng, et al.
Published: (2024)
Designing Scaffolded Interfaces for Enhanced Learning and Performance in Professional Software
by: Liu, Yimeng, et al.
Published: (2025)
by: Liu, Yimeng, et al.
Published: (2025)
The GenUI Study: Exploring the Design of Generative UI Tools to Support UX Practitioners and Beyond
by: Chen, Xiang 'Anthony', et al.
Published: (2025)
by: Chen, Xiang 'Anthony', et al.
Published: (2025)
Hidden Technical Debt in Generative (GenUI) and Malleable User Interfaces
by: Cifliku, Besjon
Published: (2026)
by: Cifliku, Besjon
Published: (2026)
Preference-Guided Multi-Objective UI Adaptation
by: Song, Yao, et al.
Published: (2025)
by: Song, Yao, et al.
Published: (2025)
ARLang: An Outdoor Augmented Reality Application for Portuguese Vocabulary Learning
by: Caetano, Arthur, et al.
Published: (2024)
by: Caetano, Arthur, et al.
Published: (2024)
User-Centric Design of UI for Mobile Banking Apps: Improving UI and Features for Better Customer Experience
by: Chitrakar, Luniva, et al.
Published: (2026)
by: Chitrakar, Luniva, et al.
Published: (2026)
Macaron-A2UI: A Model for Generative UI in Personal Agents
by: Kong, Fancy, et al.
Published: (2026)
by: Kong, Fancy, et al.
Published: (2026)
MAIC-UI: Making Interactive Courseware with Generative UI
by: Tu, Shangqing, et al.
Published: (2026)
by: Tu, Shangqing, et al.
Published: (2026)
LocoVR: Multiuser Indoor Locomotion Dataset in Virtual Reality
by: Takeyama, Kojiro, et al.
Published: (2024)
by: Takeyama, Kojiro, et al.
Published: (2024)
ReUseIt: Synthesizing Reusable AI Agent Workflows for Web Automation
by: Liu, Yimeng, et al.
Published: (2025)
by: Liu, Yimeng, et al.
Published: (2025)
Generative UI: LLMs are Effective UI Generators
by: Leviathan, Yaniv, et al.
Published: (2026)
by: Leviathan, Yaniv, et al.
Published: (2026)
Virtual Steps: The Experience of Walking for a Lifelong Wheelchair User in Virtual Reality
by: Taheri, Atieh, et al.
Published: (2024)
by: Taheri, Atieh, et al.
Published: (2024)
SpecifyUI: Supporting Iterative UI Design Intent Expression through Structured Specifications and Generative AI
by: Chen, Yunnong, et al.
Published: (2025)
by: Chen, Yunnong, et al.
Published: (2025)
Privacy Starts with UI: Privacy Patterns and Designer Perspectives in UI/UX Practice
by: Maloku, Anxhela, et al.
Published: (2026)
by: Maloku, Anxhela, et al.
Published: (2026)
UI Remix: Supporting UI Design Through Interactive Example Retrieval and Remixing
by: Wang, Junling, et al.
Published: (2026)
by: Wang, Junling, et al.
Published: (2026)
ProactiveVA: Proactive Visual Analytics with LLM-Based UI Agent
by: Zhao, Yuheng, et al.
Published: (2025)
by: Zhao, Yuheng, et al.
Published: (2025)
GhostUI: Unveiling Hidden Interactions in Mobile UI
by: Kweon, Minkyu, et al.
Published: (2026)
by: Kweon, Minkyu, et al.
Published: (2026)
MLLM-Based UI2Code Automation Guided by UI Layout Information
by: Wu, Fan, et al.
Published: (2025)
by: Wu, Fan, et al.
Published: (2025)
UI-UG: A Unified MLLM for UI Understanding and Generation
by: Yang, Hao, et al.
Published: (2025)
by: Yang, Hao, et al.
Published: (2025)
ReDemon UI: Reactive Synthesis by Demonstration for Web UI
by: Lee, Jay, et al.
Published: (2025)
by: Lee, Jay, et al.
Published: (2025)
ARfy: A Pipeline for Adapting 3D Scenes to Augmented Reality
by: Caetano, Arthur, et al.
Published: (2024)
by: Caetano, Arthur, et al.
Published: (2024)
RWKV-UI: UI Understanding with Enhanced Perception and Reasoning
by: Yang, Jiaxi, et al.
Published: (2025)
by: Yang, Jiaxi, et al.
Published: (2025)
MUD: Towards a Large-Scale and Noise-Filtered UI Dataset for Modern Style UI Modeling
by: Feng, Sidong, et al.
Published: (2024)
by: Feng, Sidong, et al.
Published: (2024)
What is the focus of XAI in UI design? Prioritizing UI design principles for enhancing XAI user experience
by: Lei, Dian, et al.
Published: (2024)
by: Lei, Dian, et al.
Published: (2024)
Generating Automatic Feedback on UI Mockups with Large Language Models
by: Duan, Peitong, et al.
Published: (2024)
by: Duan, Peitong, et al.
Published: (2024)
Exploring the Role of Interaction Data to Empower End-User Decision-Making In UI Personalization
by: Alves, Sérgio, et al.
Published: (2026)
by: Alves, Sérgio, et al.
Published: (2026)
CoGen: Creation of Reusable UI Components in Figma via Textual Commands
by: Kanapathipillai, Ishani, et al.
Published: (2026)
by: Kanapathipillai, Ishani, et al.
Published: (2026)
Agent-Initiated Interaction in Phone UI Automation
by: Kahlon, Noam, et al.
Published: (2025)
by: Kahlon, Noam, et al.
Published: (2025)
VisionTasker: Mobile Task Automation Using Vision Based UI Understanding and LLM Task Planning
by: Song, Yunpeng, et al.
Published: (2023)
by: Song, Yunpeng, et al.
Published: (2023)
Ferret-UI: Grounded Mobile UI Understanding with Multimodal LLMs
by: You, Keen, et al.
Published: (2024)
by: You, Keen, et al.
Published: (2024)
AutoGameUI: Constructing High-Fidelity GameUI via Multimodal Correspondence Matching
by: Tang, Zhongliang, et al.
Published: (2024)
by: Tang, Zhongliang, et al.
Published: (2024)
Efficient and Aesthetic UI Design with a Deep Learning-Based Interface Generation Tree Algorithm
by: Duan, Shiyu, et al.
Published: (2024)
by: Duan, Shiyu, et al.
Published: (2024)
Misty: UI Prototyping Through Interactive Conceptual Blending
by: Lu, Yuwen, et al.
Published: (2024)
by: Lu, Yuwen, et al.
Published: (2024)
Automating UI Optimization through Multi-Agentic Reasoning
by: Li, Zhipeng, et al.
Published: (2026)
by: Li, Zhipeng, et al.
Published: (2026)
Similar Items
-
AlignUI: A Method for Designing LLM-Generated UIs Aligned with User Preferences
by: Liu, Yimeng, et al.
Published: (2026) -
DanceGen: Supporting Choreography Ideation and Prototyping with Generative AI
by: Liu, Yimeng, et al.
Published: (2024) -
GraspR: A Computational Model of Spatial User Preferences for Adaptive Grasp UI Design
by: Caetano, Arthur, et al.
Published: (2025) -
TaskLens: Generating Task-Conditioned Scaffolded Interfaces for Learning Professional Creative Software
by: Liu, Yimeng, et al.
Published: (2025) -
TR-LLM: Integrating Trajectory Data for Scene-Aware LLM-Based Human Action Prediction
by: Takeyama, Kojiro, et al.
Published: (2024)