AllGaits: Learning All Quadruped Gaits and Transitions

Fuente: arXiv
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Hauptverfasser: Bellegarda, Guillaume, Shafiee, Milad, Ijspeert, Auke
Format: Preprint
Veröffentlicht: 2024
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author Bellegarda, Guillaume
Shafiee, Milad
Ijspeert, Auke
author_facet Bellegarda, Guillaume
Shafiee, Milad
Ijspeert, Auke
contents We present a framework for learning a single policy capable of producing all quadruped gaits and transitions. The framework consists of a policy trained with deep reinforcement learning (DRL) to modulate the parameters of a system of abstract oscillators (i.e. Central Pattern Generator), whose output is mapped to joint commands through a pattern formation layer that sets the gait style, i.e. body height, swing foot ground clearance height, and foot offset. Different gaits are formed by changing the coupling between different oscillators, which can be instantaneously selected at any velocity by a user. With this framework, we systematically investigate which gait should be used at which velocity, and when gait transitions should occur from a Cost of Transport (COT), i.e. energy-efficiency, point of view. Additionally, we note how gait style changes as a function of locomotion speed for each gait to keep the most energy-efficient locomotion. While the currently most popular gait (trot) does not result in the lowest COT, we find that considering different co-dependent metrics such as mean base velocity and joint acceleration result in different `optimal' gaits than those that minimize COT. We deploy our controller in various hardware experiments, showing all 9 typical quadruped animal gaits, and demonstrate generalizability to unseen gaits during training, and robustness to leg failures. Video results can be found at https://youtu.be/OLoWSX_R868.
format Preprint
id arxiv_https___arxiv_org_abs_2411_04787
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle AllGaits: Learning All Quadruped Gaits and Transitions
Bellegarda, Guillaume
Shafiee, Milad
Ijspeert, Auke
Robotics
We present a framework for learning a single policy capable of producing all quadruped gaits and transitions. The framework consists of a policy trained with deep reinforcement learning (DRL) to modulate the parameters of a system of abstract oscillators (i.e. Central Pattern Generator), whose output is mapped to joint commands through a pattern formation layer that sets the gait style, i.e. body height, swing foot ground clearance height, and foot offset. Different gaits are formed by changing the coupling between different oscillators, which can be instantaneously selected at any velocity by a user. With this framework, we systematically investigate which gait should be used at which velocity, and when gait transitions should occur from a Cost of Transport (COT), i.e. energy-efficiency, point of view. Additionally, we note how gait style changes as a function of locomotion speed for each gait to keep the most energy-efficient locomotion. While the currently most popular gait (trot) does not result in the lowest COT, we find that considering different co-dependent metrics such as mean base velocity and joint acceleration result in different `optimal' gaits than those that minimize COT. We deploy our controller in various hardware experiments, showing all 9 typical quadruped animal gaits, and demonstrate generalizability to unseen gaits during training, and robustness to leg failures. Video results can be found at https://youtu.be/OLoWSX_R868.
title AllGaits: Learning All Quadruped Gaits and Transitions
topic Robotics
url https://arxiv.org/abs/2411.04787