Relaxed or Tense? Mutual Biosignal Transmission with Heartbeat Vibrations during Online Gameplay

Fuente: arXiv
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Autores principales: Mori, Yoshiki, Takada, Sohta, Kajiura, Masayuki, Hassan, Modar Suleiman, Hachisu, Taku
Formato: Preprint
Publicado: 2024
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author Mori, Yoshiki
Takada, Sohta
Kajiura, Masayuki
Hassan, Modar Suleiman
Hachisu, Taku
author_facet Mori, Yoshiki
Takada, Sohta
Kajiura, Masayuki
Hassan, Modar Suleiman
Hachisu, Taku
contents Esports offers a platform for players to engage in competitive and cooperative gaming with others remotely via the Internet. Despite these opportunities for social interaction, many players may still experience loneliness while playing online games. This study aims to enhance the social presence of partner players during online gameplay. The demonstration system, designed for 1-on-1 online competitive games, mutually transmits the partner's biosignals, through heartbeat-like vibrotactile stimuli. The system generates vibrotactile signals that represent two-dimensional emotions, arousal and valence, based on biosignals such as heart rate and electrodermal activity.
format Preprint
id arxiv_https___arxiv_org_abs_2411_05142
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Relaxed or Tense? Mutual Biosignal Transmission with Heartbeat Vibrations during Online Gameplay
Mori, Yoshiki
Takada, Sohta
Kajiura, Masayuki
Hassan, Modar Suleiman
Hachisu, Taku
Human-Computer Interaction
Esports offers a platform for players to engage in competitive and cooperative gaming with others remotely via the Internet. Despite these opportunities for social interaction, many players may still experience loneliness while playing online games. This study aims to enhance the social presence of partner players during online gameplay. The demonstration system, designed for 1-on-1 online competitive games, mutually transmits the partner's biosignals, through heartbeat-like vibrotactile stimuli. The system generates vibrotactile signals that represent two-dimensional emotions, arousal and valence, based on biosignals such as heart rate and electrodermal activity.
title Relaxed or Tense? Mutual Biosignal Transmission with Heartbeat Vibrations during Online Gameplay
topic Human-Computer Interaction
url https://arxiv.org/abs/2411.05142