Break Times: Virtual Reality Art Therapy

Fuente: arXiv
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Bibliographic Details
Main Authors: Yap, Yi Rou, Lee, Yun Li
Format: Preprint
Published: 2024
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author Yap, Yi Rou
Lee, Yun Li
author_facet Yap, Yi Rou
Lee, Yun Li
contents This paper presents a Virtual Reality (VR) art therapy known as "Break Times" which aims to enhance students' mental well-being and foster creative expression. The proposed "Break Times" application mimics the art therapy sessions in the VR environment design. Pilot user acceptance test with 10 participants showed a notable reduction in stress levels, with 50% reporting normal stress levels post-intervention, compared to 20% pre-intervention. Participants praised the "Break Times" therapy's functionality and engagement features and suggested improvements such as saving creations, incorporating 3D painting, and expanding the artmaking scene variety. The study highlights that VR art therapy has potential as an effective tool for stress management, emphasizing the need for continued refinement to maximize its therapeutic benefits.
format Preprint
id arxiv_https___arxiv_org_abs_2411_05146
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Break Times: Virtual Reality Art Therapy
Yap, Yi Rou
Lee, Yun Li
Human-Computer Interaction
This paper presents a Virtual Reality (VR) art therapy known as "Break Times" which aims to enhance students' mental well-being and foster creative expression. The proposed "Break Times" application mimics the art therapy sessions in the VR environment design. Pilot user acceptance test with 10 participants showed a notable reduction in stress levels, with 50% reporting normal stress levels post-intervention, compared to 20% pre-intervention. Participants praised the "Break Times" therapy's functionality and engagement features and suggested improvements such as saving creations, incorporating 3D painting, and expanding the artmaking scene variety. The study highlights that VR art therapy has potential as an effective tool for stress management, emphasizing the need for continued refinement to maximize its therapeutic benefits.
title Break Times: Virtual Reality Art Therapy
topic Human-Computer Interaction
url https://arxiv.org/abs/2411.05146