Passive Touch Experience with Virtual Doctor Fish Using Ultrasound Haptics

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Yo, Manato, Matsubayashi, Atsushi, Makino, Yasutoshi, Shinoda, Hiroyuki
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866915009609596928
author Yo, Manato
Matsubayashi, Atsushi
Makino, Yasutoshi
Shinoda, Hiroyuki
author_facet Yo, Manato
Matsubayashi, Atsushi
Makino, Yasutoshi
Shinoda, Hiroyuki
contents This study implements and evaluates passive interaction using an autostereoscopic display and ultrasound haptics technology, simulating Garra rufa ("doctor fish") nibbling. When the virtual doctor fish touches the user's hand, ultrasound tactile sensations are presented by spatio-temporal modulation (STM) as an ultrasound focal point orbits around the contact points. A user study evaluated parameters affecting realism, including STM frequency, the number of focal points, ultrasound amplitude, and hand moistening. Comparing several combinations of parameters revealed that representing contact with fewer representative points and setting the frequency of the STM to 10 Hz produced the most realistic experience.
format Preprint
id arxiv_https___arxiv_org_abs_2411_05152
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Passive Touch Experience with Virtual Doctor Fish Using Ultrasound Haptics
Yo, Manato
Matsubayashi, Atsushi
Makino, Yasutoshi
Shinoda, Hiroyuki
Human-Computer Interaction
This study implements and evaluates passive interaction using an autostereoscopic display and ultrasound haptics technology, simulating Garra rufa ("doctor fish") nibbling. When the virtual doctor fish touches the user's hand, ultrasound tactile sensations are presented by spatio-temporal modulation (STM) as an ultrasound focal point orbits around the contact points. A user study evaluated parameters affecting realism, including STM frequency, the number of focal points, ultrasound amplitude, and hand moistening. Comparing several combinations of parameters revealed that representing contact with fewer representative points and setting the frequency of the STM to 10 Hz produced the most realistic experience.
title Passive Touch Experience with Virtual Doctor Fish Using Ultrasound Haptics
topic Human-Computer Interaction
url https://arxiv.org/abs/2411.05152