ARLang: An Outdoor Augmented Reality Application for Portuguese Vocabulary Learning

Fuente: arXiv
Salvato in:
Dettagli Bibliografici
Autori principali: Caetano, Arthur, Lawson, Alyssa, Liu, Yimeng, Sra, Misha
Natura: Preprint
Pubblicazione: 2024
Soggetti:
Accesso online:
Tags: Aggiungi Tag
Nessun Tag, puoi essere il primo ad aggiungerne!!
_version_ 1866913574253756416
author Caetano, Arthur
Lawson, Alyssa
Liu, Yimeng
Sra, Misha
author_facet Caetano, Arthur
Lawson, Alyssa
Liu, Yimeng
Sra, Misha
contents With recent computer vision techniques and user-generated content, we can augment the physical world with metadata that describes attributes, such as names, geo-locations, and visual features of physical objects. To assess the benefits of these potentially ubiquitous labels for foreign vocabulary learning, we built a proof-of-concept system that displays bilingual text and sound labels on physical objects outdoors using augmented reality. Established tools for language learning have focused on effective content delivery methods such as books and flashcards. However, recent research and consumer learning tools have begun to focus on how learning can become more mobile, ubiquitous, and desirable. To test whether our system supports vocabulary learning, we conducted a preliminary between-subjects (N=44) study. Our results indicate that participants preferred learning with virtual labels on real-world objects outdoors over learning with flashcards. Our findings motivate further investigation into mobile AR-based learning systems in outdoor settings.
format Preprint
id arxiv_https___arxiv_org_abs_2411_05211
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle ARLang: An Outdoor Augmented Reality Application for Portuguese Vocabulary Learning
Caetano, Arthur
Lawson, Alyssa
Liu, Yimeng
Sra, Misha
Human-Computer Interaction
With recent computer vision techniques and user-generated content, we can augment the physical world with metadata that describes attributes, such as names, geo-locations, and visual features of physical objects. To assess the benefits of these potentially ubiquitous labels for foreign vocabulary learning, we built a proof-of-concept system that displays bilingual text and sound labels on physical objects outdoors using augmented reality. Established tools for language learning have focused on effective content delivery methods such as books and flashcards. However, recent research and consumer learning tools have begun to focus on how learning can become more mobile, ubiquitous, and desirable. To test whether our system supports vocabulary learning, we conducted a preliminary between-subjects (N=44) study. Our results indicate that participants preferred learning with virtual labels on real-world objects outdoors over learning with flashcards. Our findings motivate further investigation into mobile AR-based learning systems in outdoor settings.
title ARLang: An Outdoor Augmented Reality Application for Portuguese Vocabulary Learning
topic Human-Computer Interaction
url https://arxiv.org/abs/2411.05211