Reaction Time as a Proxy for Presence in Mixed Reality with Distraction

Fuente: arXiv
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Autori principali: Chandio, Yasra, Interrante, Victoria, Anwar, Fatima M.
Natura: Preprint
Pubblicazione: 2024
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author Chandio, Yasra
Interrante, Victoria
Anwar, Fatima M.
author_facet Chandio, Yasra
Interrante, Victoria
Anwar, Fatima M.
contents Distractions in mixed reality (MR) environments can significantly influence user experience, affecting key factors such as presence, reaction time, cognitive load, and Break in Presence (BIP). Presence measures immersion, reaction time captures user responsiveness, cognitive load reflects mental effort, and BIP represents moments when attention shifts from the virtual to the real world, breaking immersion. However, the effects of distractions on these elements remain insufficiently explored. To address this gap, we have presented a theoretical model to understand how congruent and incongruent distractions affect all these constructs. We conducted a within-subject study (N=54) where participants performed image-sorting tasks under different distraction conditions. Our findings show that incongruent distractions significantly increase cognitive load, slow reaction times, and elevate BIP frequency, with presence mediating these effects.
format Preprint
id arxiv_https___arxiv_org_abs_2411_05275
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Reaction Time as a Proxy for Presence in Mixed Reality with Distraction
Chandio, Yasra
Interrante, Victoria
Anwar, Fatima M.
Human-Computer Interaction
Emerging Technologies
Distractions in mixed reality (MR) environments can significantly influence user experience, affecting key factors such as presence, reaction time, cognitive load, and Break in Presence (BIP). Presence measures immersion, reaction time captures user responsiveness, cognitive load reflects mental effort, and BIP represents moments when attention shifts from the virtual to the real world, breaking immersion. However, the effects of distractions on these elements remain insufficiently explored. To address this gap, we have presented a theoretical model to understand how congruent and incongruent distractions affect all these constructs. We conducted a within-subject study (N=54) where participants performed image-sorting tasks under different distraction conditions. Our findings show that incongruent distractions significantly increase cognitive load, slow reaction times, and elevate BIP frequency, with presence mediating these effects.
title Reaction Time as a Proxy for Presence in Mixed Reality with Distraction
topic Human-Computer Interaction
Emerging Technologies
url https://arxiv.org/abs/2411.05275