AI-Driven Stylization of 3D Environments
Fuente:
arXiv
Saved in:
| Main Authors: | Chen, Yuanbo, Kang, Yixiao, Song, Yukun, Vachha, Cyrus, Huang, Sining |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Creating Visual Effects with Neural Radiance Fields
by: Vachha, Cyrus
Published: (2023)
by: Vachha, Cyrus
Published: (2023)
3DStyleGLIP: Part-Tailored Text-Guided 3D Neural Stylization
by: Chung, SeungJeh, et al.
Published: (2024)
by: Chung, SeungJeh, et al.
Published: (2024)
Image-Guided Geometric Stylization of 3D Meshes
by: Choi, Changwoon, et al.
Published: (2026)
by: Choi, Changwoon, et al.
Published: (2026)
Occlusion-robust Stylization for Drawing-based 3D Animation
by: Yoon, Sunjae, et al.
Published: (2025)
by: Yoon, Sunjae, et al.
Published: (2025)
Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes
by: Duan, Hao-Bin, et al.
Published: (2023)
by: Duan, Hao-Bin, et al.
Published: (2023)
Stylizing Sparse-View 3D Scenes with Hierarchical Neural Representation
by: Wang, Y., et al.
Published: (2024)
by: Wang, Y., et al.
Published: (2024)
Geometry in Style: 3D Stylization via Surface Normal Deformation
by: Dinh, Nam Anh, et al.
Published: (2025)
by: Dinh, Nam Anh, et al.
Published: (2025)
Dream-in-Style: Text-to-3D Generation Using Stylized Score Distillation
by: Kompanowski, Hubert, et al.
Published: (2024)
by: Kompanowski, Hubert, et al.
Published: (2024)
Advances in 3D Neural Stylization: A Survey
by: Chen, Yingshu, et al.
Published: (2023)
by: Chen, Yingshu, et al.
Published: (2023)
ARF-Plus: Controlling Perceptual Factors in Artistic Radiance Fields for 3D Scene Stylization
by: Li, Wenzhao, et al.
Published: (2023)
by: Li, Wenzhao, et al.
Published: (2023)
DiffArtist: Towards Structure and Appearance Controllable Image Stylization
by: Jiang, Ruixiang, et al.
Published: (2024)
by: Jiang, Ruixiang, et al.
Published: (2024)
Improved 3D Scene Stylization via Text-Guided Generative Image Editing with Region-Based Control
by: Fujiwara, Haruo, et al.
Published: (2025)
by: Fujiwara, Haruo, et al.
Published: (2025)
Snapmoji: Instant Generation of Animatable Dual-Stylized Avatars
by: Chen, Eric M., et al.
Published: (2025)
by: Chen, Eric M., et al.
Published: (2025)
Sketch-Guided Stylized Landscape Cinemagraph Synthesis
by: Jin, Hao, et al.
Published: (2024)
by: Jin, Hao, et al.
Published: (2024)
SMooDi: Stylized Motion Diffusion Model
by: Zhong, Lei, et al.
Published: (2024)
by: Zhong, Lei, et al.
Published: (2024)
Generative Motion Stylization of Cross-structure Characters within Canonical Motion Space
by: Zhang, Jiaxu, et al.
Published: (2024)
by: Zhang, Jiaxu, et al.
Published: (2024)
Reference-based Controllable Scene Stylization with Gaussian Splatting
by: Mei, Yiqun, et al.
Published: (2024)
by: Mei, Yiqun, et al.
Published: (2024)
StructuReiser: A Structure-preserving Video Stylization Method
by: Spetlik, Radim, et al.
Published: (2024)
by: Spetlik, Radim, et al.
Published: (2024)
StyGazeTalk: Learning Stylized Generation of Gaze and Head Dynamics
by: Shi, Chengwei, et al.
Published: (2025)
by: Shi, Chengwei, et al.
Published: (2025)
SMooGPT: Stylized Motion Generation using Large Language Models
by: Zhong, Lei, et al.
Published: (2025)
by: Zhong, Lei, et al.
Published: (2025)
AR Overlay: Training Image Pose Estimation on Curved Surface in a Synthetic Way
by: Huang, Sining, et al.
Published: (2024)
by: Huang, Sining, et al.
Published: (2024)
3D Gaussian Inverse Rendering with Approximated Global Illumination
by: Wu, Zirui, et al.
Published: (2025)
by: Wu, Zirui, et al.
Published: (2025)
PyTopo3D: A Python Framework for 3D SIMP-based Topology Optimization
by: Kim, Jihoon, et al.
Published: (2025)
by: Kim, Jihoon, et al.
Published: (2025)
DreamCube: 3D Panorama Generation via Multi-plane Synchronization
by: Huang, Yukun, et al.
Published: (2025)
by: Huang, Yukun, et al.
Published: (2025)
G-Style: Stylized Gaussian Splatting
by: Kovács, Áron Samuel, et al.
Published: (2024)
by: Kovács, Áron Samuel, et al.
Published: (2024)
PoseGaussian: Pose-Driven Novel View Synthesis for Robust 3D Human Reconstruction
by: Shen, Ju, et al.
Published: (2026)
by: Shen, Ju, et al.
Published: (2026)
VRGaussianAvatar: Integrating 3D Gaussian Avatars into VR
by: Song, Hail, et al.
Published: (2026)
by: Song, Hail, et al.
Published: (2026)
Robust and High-Fidelity 3D Gaussian Splatting: Fusing Pose Priors and Geometry Constraints for Texture-Deficient Outdoor Scenes
by: Guo, Meijun, et al.
Published: (2025)
by: Guo, Meijun, et al.
Published: (2025)
PACE: Data-Driven Virtual Agent Interaction in Dense and Cluttered Environments
by: Mullen, James, et al.
Published: (2023)
by: Mullen, James, et al.
Published: (2023)
MotionFix: Text-Driven 3D Human Motion Editing
by: Athanasiou, Nikos, et al.
Published: (2024)
by: Athanasiou, Nikos, et al.
Published: (2024)
InsTex: Indoor Scenes Stylized Texture Synthesis
by: Zhang, Yunfan, et al.
Published: (2025)
by: Zhang, Yunfan, et al.
Published: (2025)
Matrix-3D: Omnidirectional Explorable 3D World Generation
by: Yang, Zhongqi, et al.
Published: (2025)
by: Yang, Zhongqi, et al.
Published: (2025)
LAGA: Layered 3D Avatar Generation and Customization via Gaussian Splatting
by: Gong, Jia, et al.
Published: (2024)
by: Gong, Jia, et al.
Published: (2024)
DreamWaltz-G: Expressive 3D Gaussian Avatars from Skeleton-Guided 2D Diffusion
by: Huang, Yukun, et al.
Published: (2024)
by: Huang, Yukun, et al.
Published: (2024)
DreamTime: An Improved Optimization Strategy for Diffusion-Guided 3D Generation
by: Huang, Yukun, et al.
Published: (2023)
by: Huang, Yukun, et al.
Published: (2023)
AI-powered Contextual 3D Environment Generation: A Systematic Review
by: Silva, Miguel, et al.
Published: (2025)
by: Silva, Miguel, et al.
Published: (2025)
Learning to Control Physically-simulated 3D Characters via Generating and Mimicking 2D Motions
by: Li, Jianan, et al.
Published: (2025)
by: Li, Jianan, et al.
Published: (2025)
HandOS: 3D Hand Reconstruction in One Stage
by: Chen, Xingyu, et al.
Published: (2024)
by: Chen, Xingyu, et al.
Published: (2024)
NeVStereo: A NeRF-Driven NVS-Stereo Architecture for High-Fidelity 3D Tasks
by: Chen, Pengcheng, et al.
Published: (2026)
by: Chen, Pengcheng, et al.
Published: (2026)
Gaussian Wardrobe: Compositional 3D Gaussian Avatars for Free-Form Virtual Try-On
by: Chen, Zhiyi, et al.
Published: (2026)
by: Chen, Zhiyi, et al.
Published: (2026)
Similar Items
-
Creating Visual Effects with Neural Radiance Fields
by: Vachha, Cyrus
Published: (2023) -
3DStyleGLIP: Part-Tailored Text-Guided 3D Neural Stylization
by: Chung, SeungJeh, et al.
Published: (2024) -
Image-Guided Geometric Stylization of 3D Meshes
by: Choi, Changwoon, et al.
Published: (2026) -
Occlusion-robust Stylization for Drawing-based 3D Animation
by: Yoon, Sunjae, et al.
Published: (2025) -
Neural 3D Strokes: Creating Stylized 3D Scenes with Vectorized 3D Strokes
by: Duan, Hao-Bin, et al.
Published: (2023)