DiVR: incorporating context from diverse VR scenes for human trajectory prediction

Fuente: arXiv
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Autores principales: Gallo, Franz Franco, Wu, Hui-Yin, Sassatelli, Lucile
Formato: Preprint
Publicado: 2024
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author Gallo, Franz Franco
Wu, Hui-Yin
Sassatelli, Lucile
author_facet Gallo, Franz Franco
Wu, Hui-Yin
Sassatelli, Lucile
contents Virtual environments provide a rich and controlled setting for collecting detailed data on human behavior, offering unique opportunities for predicting human trajectories in dynamic scenes. However, most existing approaches have overlooked the potential of these environments, focusing instead on static contexts without considering userspecific factors. Employing the CREATTIVE3D dataset, our work models trajectories recorded in virtual reality (VR) scenes for diverse situations including road-crossing tasks with user interactions and simulated visual impairments. We propose Diverse Context VR Human Motion Prediction (DiVR), a cross-modal transformer based on the Perceiver architecture that integrates both static and dynamic scene context using a heterogeneous graph convolution network. We conduct extensive experiments comparing DiVR against existing architectures including MLP, LSTM, and transformers with gaze and point cloud context. Additionally, we also stress test our model's generalizability across different users, tasks, and scenes. Results show that DiVR achieves higher accuracy and adaptability compared to other models and to static graphs. This work highlights the advantages of using VR datasets for context-aware human trajectory modeling, with potential applications in enhancing user experiences in the metaverse. Our source code is publicly available at https://gitlab.inria.fr/ffrancog/creattive3d-divr-model.
format Preprint
id arxiv_https___arxiv_org_abs_2411_08409
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle DiVR: incorporating context from diverse VR scenes for human trajectory prediction
Gallo, Franz Franco
Wu, Hui-Yin
Sassatelli, Lucile
Artificial Intelligence
Multimedia
Virtual environments provide a rich and controlled setting for collecting detailed data on human behavior, offering unique opportunities for predicting human trajectories in dynamic scenes. However, most existing approaches have overlooked the potential of these environments, focusing instead on static contexts without considering userspecific factors. Employing the CREATTIVE3D dataset, our work models trajectories recorded in virtual reality (VR) scenes for diverse situations including road-crossing tasks with user interactions and simulated visual impairments. We propose Diverse Context VR Human Motion Prediction (DiVR), a cross-modal transformer based on the Perceiver architecture that integrates both static and dynamic scene context using a heterogeneous graph convolution network. We conduct extensive experiments comparing DiVR against existing architectures including MLP, LSTM, and transformers with gaze and point cloud context. Additionally, we also stress test our model's generalizability across different users, tasks, and scenes. Results show that DiVR achieves higher accuracy and adaptability compared to other models and to static graphs. This work highlights the advantages of using VR datasets for context-aware human trajectory modeling, with potential applications in enhancing user experiences in the metaverse. Our source code is publicly available at https://gitlab.inria.fr/ffrancog/creattive3d-divr-model.
title DiVR: incorporating context from diverse VR scenes for human trajectory prediction
topic Artificial Intelligence
Multimedia
url https://arxiv.org/abs/2411.08409