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Main Authors: Nasri, Mahsa, Narayan, Uttkarsh, Sonbudak, Mustafa Feyyaz, Simonson, Aubrey, Chiu, Maria, Donati, Jason, Sivak, Mark, Kosa, Mehmet, Harteveld, Casper
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2411.08859
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author Nasri, Mahsa
Narayan, Uttkarsh
Sonbudak, Mustafa Feyyaz
Simonson, Aubrey
Chiu, Maria
Donati, Jason
Sivak, Mark
Kosa, Mehmet
Harteveld, Casper
author_facet Nasri, Mahsa
Narayan, Uttkarsh
Sonbudak, Mustafa Feyyaz
Simonson, Aubrey
Chiu, Maria
Donati, Jason
Sivak, Mark
Kosa, Mehmet
Harteveld, Casper
contents Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training addresses such constraints while maintaining the spatial and procedural learning requirements of such training. However, designing effective VR training is challenging because advanced manufacturing processes are complex and require experts to train novices for a long time. This paper presents a VR Training Apprenticeship (VRTA) tailored for cold spray, which we carefully designed to teach novices step-by-step this particular advanced manufacturing process. To assess its effectiveness, we conducted an exploratory study ($n = 22$). We evaluated user experience (UX) measures in the form of quantitative scales, users' qualitative insights, and task performance with real-world machinery after the VR training. We discuss how the VRTA design contributed to the effectiveness and the challenges of considering VR training for advanced manufacturing.
format Preprint
id arxiv_https___arxiv_org_abs_2411_08859
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Designing a Virtual Reality Training Apprenticeship for Cold Spray Advanced Manufacturing
Nasri, Mahsa
Narayan, Uttkarsh
Sonbudak, Mustafa Feyyaz
Simonson, Aubrey
Chiu, Maria
Donati, Jason
Sivak, Mark
Kosa, Mehmet
Harteveld, Casper
Human-Computer Interaction
Apprenticeship and training programs in advanced manufacturing frequently encounter safety and accessibility concerns due to using heavy machinery. Virtual Reality (VR) training addresses such constraints while maintaining the spatial and procedural learning requirements of such training. However, designing effective VR training is challenging because advanced manufacturing processes are complex and require experts to train novices for a long time. This paper presents a VR Training Apprenticeship (VRTA) tailored for cold spray, which we carefully designed to teach novices step-by-step this particular advanced manufacturing process. To assess its effectiveness, we conducted an exploratory study ($n = 22$). We evaluated user experience (UX) measures in the form of quantitative scales, users' qualitative insights, and task performance with real-world machinery after the VR training. We discuss how the VRTA design contributed to the effectiveness and the challenges of considering VR training for advanced manufacturing.
title Designing a Virtual Reality Training Apprenticeship for Cold Spray Advanced Manufacturing
topic Human-Computer Interaction
url https://arxiv.org/abs/2411.08859