Evolutionary Multi-agent Reinforcement Learning in Group Social Dilemmas

Fuente: arXiv
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Auteurs principaux: Mintz, Brian, Fu, Feng
Format: Preprint
Publié: 2024
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author Mintz, Brian
Fu, Feng
author_facet Mintz, Brian
Fu, Feng
contents Reinforcement learning (RL) is a powerful machine learning technique that has been successfully applied to a wide variety of problems. However, it can be unpredictable and produce suboptimal results in complicated learning environments. This is especially true when multiple agents learn simultaneously, which creates a complex system that is often analytically intractable. Our work considers the fundamental framework of Q-learning in Public Goods Games, where RL individuals must work together to achieve a common goal. This setting allows us to study the tragedy of the commons and free rider effects in AI cooperation, an emerging field with potential to resolve challenging obstacles to the wider application of artificial intelligence. While this social dilemma has been mainly investigated through traditional and evolutionary game theory, our approach bridges the gap between these two by studying agents with an intermediate level of intelligence. Specifically, we consider the influence of learning parameters on cooperation levels in simulations and a limiting system of differential equations, as well as the effect of evolutionary pressures on exploration rate in both of these models. We find selection for higher and lower levels of exploration, as well as attracting values, and a condition that separates these in a restricted class of games. Our work enhances the theoretical understanding of evolutionary Q-learning, and extends our knowledge of the evolution of machine behavior in social dilemmas.
format Preprint
id arxiv_https___arxiv_org_abs_2411_10459
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Evolutionary Multi-agent Reinforcement Learning in Group Social Dilemmas
Mintz, Brian
Fu, Feng
Multiagent Systems
Populations and Evolution
68T05, 91A06, 91A06, 91A22, 91A26
Reinforcement learning (RL) is a powerful machine learning technique that has been successfully applied to a wide variety of problems. However, it can be unpredictable and produce suboptimal results in complicated learning environments. This is especially true when multiple agents learn simultaneously, which creates a complex system that is often analytically intractable. Our work considers the fundamental framework of Q-learning in Public Goods Games, where RL individuals must work together to achieve a common goal. This setting allows us to study the tragedy of the commons and free rider effects in AI cooperation, an emerging field with potential to resolve challenging obstacles to the wider application of artificial intelligence. While this social dilemma has been mainly investigated through traditional and evolutionary game theory, our approach bridges the gap between these two by studying agents with an intermediate level of intelligence. Specifically, we consider the influence of learning parameters on cooperation levels in simulations and a limiting system of differential equations, as well as the effect of evolutionary pressures on exploration rate in both of these models. We find selection for higher and lower levels of exploration, as well as attracting values, and a condition that separates these in a restricted class of games. Our work enhances the theoretical understanding of evolutionary Q-learning, and extends our knowledge of the evolution of machine behavior in social dilemmas.
title Evolutionary Multi-agent Reinforcement Learning in Group Social Dilemmas
topic Multiagent Systems
Populations and Evolution
68T05, 91A06, 91A06, 91A22, 91A26
url https://arxiv.org/abs/2411.10459