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Main Authors: Wu, Haoyu, Karumuri, Meher Gitika, Zou, Chuhang, Bang, Seungbae, Li, Yuelong, Samaras, Dimitris, Hadap, Sunil
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2411.10947
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author Wu, Haoyu
Karumuri, Meher Gitika
Zou, Chuhang
Bang, Seungbae
Li, Yuelong
Samaras, Dimitris
Hadap, Sunil
author_facet Wu, Haoyu
Karumuri, Meher Gitika
Zou, Chuhang
Bang, Seungbae
Li, Yuelong
Samaras, Dimitris
Hadap, Sunil
contents Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D depth and RGB images along with 3D Gaussian features using a repurposed Stable Diffusion model. We introduce a depth branch into U-Net for efficient and high quality multi-view, cross-domain generation and incorporate epipolar attention into the latent-to-pixel decoder for pixel-level multi-view consistency. By back-projecting the generated depth pixels into 3D space, we create a structured 3D representation that can be either rendered via Gaussian splatting or extracted to high-quality meshes, thereby leveraging additional novel view synthesis loss to further improve our performance. Extensive experiments demonstrate that our method surpasses existing baselines in geometry and texture quality while achieving significantly faster generation time.
format Preprint
id arxiv_https___arxiv_org_abs_2411_10947
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Direct and Explicit 3D Generation from a Single Image
Wu, Haoyu
Karumuri, Meher Gitika
Zou, Chuhang
Bang, Seungbae
Li, Yuelong
Samaras, Dimitris
Hadap, Sunil
Computer Vision and Pattern Recognition
Current image-to-3D approaches suffer from high computational costs and lack scalability for high-resolution outputs. In contrast, we introduce a novel framework to directly generate explicit surface geometry and texture using multi-view 2D depth and RGB images along with 3D Gaussian features using a repurposed Stable Diffusion model. We introduce a depth branch into U-Net for efficient and high quality multi-view, cross-domain generation and incorporate epipolar attention into the latent-to-pixel decoder for pixel-level multi-view consistency. By back-projecting the generated depth pixels into 3D space, we create a structured 3D representation that can be either rendered via Gaussian splatting or extracted to high-quality meshes, thereby leveraging additional novel view synthesis loss to further improve our performance. Extensive experiments demonstrate that our method surpasses existing baselines in geometry and texture quality while achieving significantly faster generation time.
title Direct and Explicit 3D Generation from a Single Image
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2411.10947