sMoRe: Enhancing Object Manipulation and Organization in Mixed Reality Spaces with LLMs and Generative AI
Fuente:
arXiv
Enregistré dans:
| Auteurs principaux: | Xing, Yunhao, Liu, Que, Wang, Jingwu, Gomez-Zara, Diego |
|---|---|
| Format: | Preprint |
| Publié: |
2024
|
| Sujets: | |
| Accès en ligne: | |
| Tags: |
Ajouter un tag
Pas de tags, Soyez le premier à ajouter un tag!
|
Documents similaires
Immersed in my Ideas: Using Virtual Reality and Multimodal Interactions to Visualize Users' Ideas and Thoughts
par: Xing, Yunhao, et autres
Publié: (2024)
par: Xing, Yunhao, et autres
Publié: (2024)
Fostering Inclusive Virtual Reality Environments: Discussing Strategies for Promoting Group Dynamics and Mitigating Harassment
par: Sayadi, Niloofar, et autres
Publié: (2024)
par: Sayadi, Niloofar, et autres
Publié: (2024)
tAIfa: Enhancing Team Effectiveness and Cohesion with AI-Generated Automated Feedback
par: Almutairi, Mohammed, et autres
Publié: (2025)
par: Almutairi, Mohammed, et autres
Publié: (2025)
Towards Effective Multidisciplinary Health and HCI Teams based on AI Framework
par: Almutairi, Mohammed, et autres
Publié: (2025)
par: Almutairi, Mohammed, et autres
Publié: (2025)
"Feeling that I was Collaborating with Them:" A 20-year Scoping Review of Social Virtual Reality Leveraging Collaboration
par: Sayadi, Niloofar, et autres
Publié: (2024)
par: Sayadi, Niloofar, et autres
Publié: (2024)
Augmenting Teamwork through AI Agents as Spatial Collaborators
par: Fernandez-Espinosa, Mariana, et autres
Publié: (2025)
par: Fernandez-Espinosa, Mariana, et autres
Publié: (2025)
The Evolution of Emojis for Sharing Emotions: A Systematic Review of the HCI Literature
par: Chiang, Charles, et autres
Publié: (2024)
par: Chiang, Charles, et autres
Publié: (2024)
Unbounded: Object-Boundary Interaction in Mixed Reality
par: Lyu, Zhuoyue, et autres
Publié: (2025)
par: Lyu, Zhuoyue, et autres
Publié: (2025)
A Desktop-Centric Design Space for Direct Object Examination and Visualization in Mixed-Reality Environments
par: Johnson-Lacoss, Sam, et autres
Publié: (2025)
par: Johnson-Lacoss, Sam, et autres
Publié: (2025)
Breaking the Familiarity Bias: Employing Virtual Reality Environments to Enhance Team Formation and Inclusion
par: Fernandez-Espinosa, Mariana, et autres
Publié: (2025)
par: Fernandez-Espinosa, Mariana, et autres
Publié: (2025)
Practicing a Second Language Without Fear: Mixed Reality Agents for Interactive Group Conversation
par: Fernandez-Espinosa, Mariana, et autres
Publié: (2025)
par: Fernandez-Espinosa, Mariana, et autres
Publié: (2025)
Enabling Waypoint Generation for Collaborative Robots using LLMs and Mixed Reality
par: Fang, Cathy Mengying, et autres
Publié: (2024)
par: Fang, Cathy Mengying, et autres
Publié: (2024)
Revisiting Framing Codebooks with AI: Employing Large Language Models as Analytical Collaborators in Deductive Content Analysis
par: Gomez-Zara, Diego, et autres
Publié: (2026)
par: Gomez-Zara, Diego, et autres
Publié: (2026)
GhostObjects: Instructing Robots by Manipulating Spatially Aligned Virtual Twins in Augmented Reality
par: Wang, Lauren W., et autres
Publié: (2025)
par: Wang, Lauren W., et autres
Publié: (2025)
Customizing Generated Signs and Voices of AI Avatars: Deaf-Centric Mixed-Reality Design for Deaf-Hearing Communication
par: Chen, Si, et autres
Publié: (2024)
par: Chen, Si, et autres
Publié: (2024)
Reality Copilot: Voice-First Human-AI Collaboration in Mixed Reality Using Large Multimodal Models
par: Yu, Liuchuan, et autres
Publié: (2026)
par: Yu, Liuchuan, et autres
Publié: (2026)
How Users Perceive Mixed-Initiative AI: Attitudes Toward Assistance in Problem Solving
par: Luo, Yunhao, et autres
Publié: (2026)
par: Luo, Yunhao, et autres
Publié: (2026)
Align-to-Scale: Mode Switching Technique for Unimanual 3D Object Manipulation with Gaze-Hand-Object Alignment in Extended Reality
par: Kim, Min-yung, et autres
Publié: (2026)
par: Kim, Min-yung, et autres
Publié: (2026)
Fingernail-Based Tangential Force Simulation for Enhanced Dexterous Manipulation in Virtual Reality
par: Xu, Yunxiu, et autres
Publié: (2024)
par: Xu, Yunxiu, et autres
Publié: (2024)
Alignment of the Virtual Scene to the Tracking Space of a Mixed Reality Head-Mounted Display
par: Azimi, Ehsan, et autres
Publié: (2017)
par: Azimi, Ehsan, et autres
Publié: (2017)
Prop-Chromeleon: Adaptive Haptic Props in Mixed Reality through Generative Artificial Intelligence
par: Wang, Haoyu, et autres
Publié: (2026)
par: Wang, Haoyu, et autres
Publié: (2026)
Context Informed Incremental Learning Improves Myoelectric Control Performance in Virtual Reality Object Manipulation Tasks
par: Gagné, Gabriel, et autres
Publié: (2025)
par: Gagné, Gabriel, et autres
Publié: (2025)
Where Digital Meets Place: Deriving Strategies for Curating Mixed Reality Exhibitions in Public Spaces
par: Zhao, Yawei, et autres
Publié: (2026)
par: Zhao, Yawei, et autres
Publié: (2026)
Assessing User Apprehensions About Mixed Reality Artifacts and Applications: The Mixed Reality Concerns (MRC) Questionnaire
par: Katins, Christopher, et autres
Publié: (2024)
par: Katins, Christopher, et autres
Publié: (2024)
AI-Powered Augmented Reality as a Threat Vector for Human Manipulation
par: Rosenberg, Louis
Publié: (2026)
par: Rosenberg, Louis
Publié: (2026)
When Technologies Are Not Enough: Understanding How Domestic Workers Employ (and Avoid) Online Technologies in Their Work Practices
par: Fernandez-Espinosa, Mariana, et autres
Publié: (2025)
par: Fernandez-Espinosa, Mariana, et autres
Publié: (2025)
Investigating the Design Considerations for Integrating Text-to-Image Generative AI within Augmented Reality Environments
par: Hu, Yongquan, et autres
Publié: (2023)
par: Hu, Yongquan, et autres
Publié: (2023)
IMMERTWIN: A Mixed Reality Framework for Enhanced Robotic Arm Teleoperation
par: Audonnet, Florent P., et autres
Publié: (2024)
par: Audonnet, Florent P., et autres
Publié: (2024)
Explainable Interfaces for Rapid Gaze-Based Interactions in Mixed Reality
par: Yu, Mengjie, et autres
Publié: (2024)
par: Yu, Mengjie, et autres
Publié: (2024)
Immersive Mixed Reality Simulator for CT Scan Preparation: Enhancing Patient Emotional and Physical Readiness
par: Smith, Alex, et autres
Publié: (2025)
par: Smith, Alex, et autres
Publié: (2025)
Augmenting team diversity and performance by enabling agency and fairness criteria in recommendation algorithms
par: Gomez-Zara, Diego, et autres
Publié: (2024)
par: Gomez-Zara, Diego, et autres
Publié: (2024)
Say it or AI it: Evaluating Hands-Free Text Correction in Virtual Reality
par: Li, Ziming, et autres
Publié: (2025)
par: Li, Ziming, et autres
Publié: (2025)
Unlocking Mixed Reality for Medical Education: A See-Through Perspective on Head Anatomy
par: Wei, Yuqing, et autres
Publié: (2025)
par: Wei, Yuqing, et autres
Publié: (2025)
CinemaWorld: Generative Augmented Reality with LLMs and 3D Scene Generation for Movie Augmentation
par: Ihara, Keiichi, et autres
Publié: (2026)
par: Ihara, Keiichi, et autres
Publié: (2026)
PanoCoach: Enhancing Tactical Coaching and Communication in Soccer with Mixed-Reality Telepresence
par: Kang, Andrew, et autres
Publié: (2024)
par: Kang, Andrew, et autres
Publié: (2024)
Challenges in Mixed Reality in Assisting Adults with ADHD Symptoms
par: Tan, Valerie, et autres
Publié: (2025)
par: Tan, Valerie, et autres
Publié: (2025)
Organization Matters: A Qualitative Study of Organizational Dynamics in Red Teaming Practices for Generative AI
par: Ren, Bixuan, et autres
Publié: (2025)
par: Ren, Bixuan, et autres
Publié: (2025)
Shaping Realities: Enhancing 3D Generative AI with Fabrication Constraints
par: Faruqi, Faraz, et autres
Publié: (2024)
par: Faruqi, Faraz, et autres
Publié: (2024)
Generation of Real-time Robotic Emotional Expressions Learning from Human Demonstration in Mixed Reality
par: Wang, Chao, et autres
Publié: (2025)
par: Wang, Chao, et autres
Publié: (2025)
HoloSpot: Intuitive Object Manipulation via Mixed Reality Drag-and-Drop
par: Garcia, Pablo Soler, et autres
Publié: (2024)
par: Garcia, Pablo Soler, et autres
Publié: (2024)
Documents similaires
-
Immersed in my Ideas: Using Virtual Reality and Multimodal Interactions to Visualize Users' Ideas and Thoughts
par: Xing, Yunhao, et autres
Publié: (2024) -
Fostering Inclusive Virtual Reality Environments: Discussing Strategies for Promoting Group Dynamics and Mitigating Harassment
par: Sayadi, Niloofar, et autres
Publié: (2024) -
tAIfa: Enhancing Team Effectiveness and Cohesion with AI-Generated Automated Feedback
par: Almutairi, Mohammed, et autres
Publié: (2025) -
Towards Effective Multidisciplinary Health and HCI Teams based on AI Framework
par: Almutairi, Mohammed, et autres
Publié: (2025) -
"Feeling that I was Collaborating with Them:" A 20-year Scoping Review of Social Virtual Reality Leveraging Collaboration
par: Sayadi, Niloofar, et autres
Publié: (2024)