RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator

Fuente: arXiv
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Main Authors: Li, Xinhai, Li, Jialin, Zhang, Ziheng, Zhang, Rui, Jia, Fan, Wang, Tiancai, Fan, Haoqiang, Tseng, Kuo-Kun, Wang, Ruiping
Format: Preprint
Published: 2024
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author Li, Xinhai
Li, Jialin
Zhang, Ziheng
Zhang, Rui
Jia, Fan
Wang, Tiancai
Fan, Haoqiang
Tseng, Kuo-Kun
Wang, Ruiping
author_facet Li, Xinhai
Li, Jialin
Zhang, Ziheng
Zhang, Rui
Jia, Fan
Wang, Tiancai
Fan, Haoqiang
Tseng, Kuo-Kun
Wang, Ruiping
contents Efficient acquisition of real-world embodied data has been increasingly critical. However, large-scale demonstrations captured by remote operation tend to take extremely high costs and fail to scale up the data size in an efficient manner. Sampling the episodes under a simulated environment is a promising way for large-scale collection while existing simulators fail to high-fidelity modeling on texture and physics. To address these limitations, we introduce the RoboGSim, a real2sim2real robotic simulator, powered by 3D Gaussian Splatting and the physics engine. RoboGSim mainly includes four parts: Gaussian Reconstructor, Digital Twins Builder, Scene Composer, and Interactive Engine. It can synthesize the simulated data with novel views, objects, trajectories, and scenes. RoboGSim also provides an online, reproducible, and safe evaluation for different manipulation policies. The real2sim and sim2real transfer experiments show a high consistency in the texture and physics. We compared the test results of RoboGSim data and real robot data on both RoboGSim and real robot platforms. The experimental results show that the RoboGSim data model can achieve zero-shot performance on the real robot, with results comparable to real robot data. Additionally, in experiments with novel perspectives and novel scenes, the RoboGSim data model performed even better on the real robot than the real robot data model. This not only helps reduce the sim2real gap but also addresses the limitations of real robot data collection, such as its single-source and high cost. We hope RoboGSim serves as a closed-loop simulator for fair comparison on policy learning. More information can be found on our project page https://robogsim.github.io/.
format Preprint
id arxiv_https___arxiv_org_abs_2411_11839
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator
Li, Xinhai
Li, Jialin
Zhang, Ziheng
Zhang, Rui
Jia, Fan
Wang, Tiancai
Fan, Haoqiang
Tseng, Kuo-Kun
Wang, Ruiping
Robotics
Computer Vision and Pattern Recognition
Efficient acquisition of real-world embodied data has been increasingly critical. However, large-scale demonstrations captured by remote operation tend to take extremely high costs and fail to scale up the data size in an efficient manner. Sampling the episodes under a simulated environment is a promising way for large-scale collection while existing simulators fail to high-fidelity modeling on texture and physics. To address these limitations, we introduce the RoboGSim, a real2sim2real robotic simulator, powered by 3D Gaussian Splatting and the physics engine. RoboGSim mainly includes four parts: Gaussian Reconstructor, Digital Twins Builder, Scene Composer, and Interactive Engine. It can synthesize the simulated data with novel views, objects, trajectories, and scenes. RoboGSim also provides an online, reproducible, and safe evaluation for different manipulation policies. The real2sim and sim2real transfer experiments show a high consistency in the texture and physics. We compared the test results of RoboGSim data and real robot data on both RoboGSim and real robot platforms. The experimental results show that the RoboGSim data model can achieve zero-shot performance on the real robot, with results comparable to real robot data. Additionally, in experiments with novel perspectives and novel scenes, the RoboGSim data model performed even better on the real robot than the real robot data model. This not only helps reduce the sim2real gap but also addresses the limitations of real robot data collection, such as its single-source and high cost. We hope RoboGSim serves as a closed-loop simulator for fair comparison on policy learning. More information can be found on our project page https://robogsim.github.io/.
title RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulator
topic Robotics
Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2411.11839