DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes

Fuente: arXiv
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Main Authors: Peng, Chensheng, Zhang, Chengwei, Wang, Yixiao, Xu, Chenfeng, Xie, Yichen, Zheng, Wenzhao, Keutzer, Kurt, Tomizuka, Masayoshi, Zhan, Wei
Format: Preprint
Published: 2024
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author Peng, Chensheng
Zhang, Chengwei
Wang, Yixiao
Xu, Chenfeng
Xie, Yichen
Zheng, Wenzhao
Keutzer, Kurt
Tomizuka, Masayoshi
Zhan, Wei
author_facet Peng, Chensheng
Zhang, Chengwei
Wang, Yixiao
Xu, Chenfeng
Xie, Yichen
Zheng, Wenzhao
Keutzer, Kurt
Tomizuka, Masayoshi
Zhan, Wei
contents We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex driving scenarios. Our approach employs a two-stage optimization pipeline of dynamic street Gaussians. In the first stage, we extract 2D motion masks based on the observation that 3D Gaussian Splatting inherently can reconstruct only the static regions in dynamic environments. These extracted 2D motion priors are then mapped into the Gaussian space in a differentiable manner, leveraging an efficient formulation of dynamic Gaussians in the second stage. Combined with the introduced geometric regularizations, our method are able to address the over-fitting issues caused by data sparsity in autonomous driving, reconstructing physically plausible Gaussians that align with object surfaces rather than floating in air. Furthermore, we introduce temporal cross-view consistency to ensure coherence across time and viewpoints, resulting in high-quality surface reconstruction. Comprehensive experiments demonstrate the efficiency and effectiveness of DeSiRe-GS, surpassing prior self-supervised arts and achieving accuracy comparable to methods relying on external 3D bounding box annotations. Code is available at https://github.com/chengweialan/DeSiRe-GS
format Preprint
id arxiv_https___arxiv_org_abs_2411_11921
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
Peng, Chensheng
Zhang, Chengwei
Wang, Yixiao
Xu, Chenfeng
Xie, Yichen
Zheng, Wenzhao
Keutzer, Kurt
Tomizuka, Masayoshi
Zhan, Wei
Computer Vision and Pattern Recognition
We present DeSiRe-GS, a self-supervised gaussian splatting representation, enabling effective static-dynamic decomposition and high-fidelity surface reconstruction in complex driving scenarios. Our approach employs a two-stage optimization pipeline of dynamic street Gaussians. In the first stage, we extract 2D motion masks based on the observation that 3D Gaussian Splatting inherently can reconstruct only the static regions in dynamic environments. These extracted 2D motion priors are then mapped into the Gaussian space in a differentiable manner, leveraging an efficient formulation of dynamic Gaussians in the second stage. Combined with the introduced geometric regularizations, our method are able to address the over-fitting issues caused by data sparsity in autonomous driving, reconstructing physically plausible Gaussians that align with object surfaces rather than floating in air. Furthermore, we introduce temporal cross-view consistency to ensure coherence across time and viewpoints, resulting in high-quality surface reconstruction. Comprehensive experiments demonstrate the efficiency and effectiveness of DeSiRe-GS, surpassing prior self-supervised arts and achieving accuracy comparable to methods relying on external 3D bounding box annotations. Code is available at https://github.com/chengweialan/DeSiRe-GS
title DeSiRe-GS: 4D Street Gaussians for Static-Dynamic Decomposition and Surface Reconstruction for Urban Driving Scenes
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2411.11921