Sketch-guided Cage-based 3D Gaussian Splatting Deformation

Fuente: arXiv
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Hauptverfasser: Xie, Tianhao, Aigerman, Noam, Belilovsky, Eugene, Popa, Tiberiu
Format: Preprint
Veröffentlicht: 2024
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author Xie, Tianhao
Aigerman, Noam
Belilovsky, Eugene
Popa, Tiberiu
author_facet Xie, Tianhao
Aigerman, Noam
Belilovsky, Eugene
Popa, Tiberiu
contents 3D Gaussian Splatting (GS) is one of the most promising novel 3D representations that has received great interest in computer graphics and computer vision. While various systems have introduced editing capabilities for 3D GS, such as those guided by text prompts, fine-grained control over deformation remains an open challenge. In this work, we present a novel sketch-guided 3D GS deformation system that allows users to intuitively modify the geometry of a 3D GS model by drawing a silhouette sketch from a single viewpoint. Our approach introduces a new deformation method that combines cage-based deformations with a variant of Neural Jacobian Fields, enabling precise, fine-grained control. Additionally, it leverages large-scale 2D diffusion priors and ControlNet to ensure the generated deformations are semantically plausible. Through a series of experiments, we demonstrate the effectiveness of our method and showcase its ability to animate static 3D GS models as one of its key applications.
format Preprint
id arxiv_https___arxiv_org_abs_2411_12168
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Sketch-guided Cage-based 3D Gaussian Splatting Deformation
Xie, Tianhao
Aigerman, Noam
Belilovsky, Eugene
Popa, Tiberiu
Computer Vision and Pattern Recognition
Graphics
3D Gaussian Splatting (GS) is one of the most promising novel 3D representations that has received great interest in computer graphics and computer vision. While various systems have introduced editing capabilities for 3D GS, such as those guided by text prompts, fine-grained control over deformation remains an open challenge. In this work, we present a novel sketch-guided 3D GS deformation system that allows users to intuitively modify the geometry of a 3D GS model by drawing a silhouette sketch from a single viewpoint. Our approach introduces a new deformation method that combines cage-based deformations with a variant of Neural Jacobian Fields, enabling precise, fine-grained control. Additionally, it leverages large-scale 2D diffusion priors and ControlNet to ensure the generated deformations are semantically plausible. Through a series of experiments, we demonstrate the effectiveness of our method and showcase its ability to animate static 3D GS models as one of its key applications.
title Sketch-guided Cage-based 3D Gaussian Splatting Deformation
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2411.12168