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Main Authors: TG, Adithya, N, Abhinavaram, Srinivasa, Gowri
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2411.12619
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author TG, Adithya
N, Abhinavaram
Srinivasa, Gowri
author_facet TG, Adithya
N, Abhinavaram
Srinivasa, Gowri
contents This paper presents a new approach to multiple language learning, with Hindi the language to be learnt in our case, by using the integration of virtual reality environments and AI enabled tutoring systems using OpenAIs GPT api calls. We have developed a scenario which has a virtual campus environment using Unity which focuses on a detailed representation of our universitys buildings 11th floor, where most of the cultural and technological activities take place. Within this virtual environment that we have created, we have an AI tutor powered by OpenAI's GPT model which was called using an api which moves around with the user. This provided language learning support in Hindi, as GPT is able to take care of language translation. Our approach mainly involves utilising speech to text, text to text conversion and text to speech capabilities to facilitate real time interaction between users and the AI tutor in the presence of internet. This research demonstrates the use of combining VR technology with AI tutoring for immersive language learning experiences and provides interaction.
format Preprint
id arxiv_https___arxiv_org_abs_2411_12619
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Leveraging Virtual Reality and AI Tutoring for Language Learning: A Case Study of a Virtual Campus Environment with OpenAI GPT Integration with Unity 3D
TG, Adithya
N, Abhinavaram
Srinivasa, Gowri
Human-Computer Interaction
Computation and Language
This paper presents a new approach to multiple language learning, with Hindi the language to be learnt in our case, by using the integration of virtual reality environments and AI enabled tutoring systems using OpenAIs GPT api calls. We have developed a scenario which has a virtual campus environment using Unity which focuses on a detailed representation of our universitys buildings 11th floor, where most of the cultural and technological activities take place. Within this virtual environment that we have created, we have an AI tutor powered by OpenAI's GPT model which was called using an api which moves around with the user. This provided language learning support in Hindi, as GPT is able to take care of language translation. Our approach mainly involves utilising speech to text, text to text conversion and text to speech capabilities to facilitate real time interaction between users and the AI tutor in the presence of internet. This research demonstrates the use of combining VR technology with AI tutoring for immersive language learning experiences and provides interaction.
title Leveraging Virtual Reality and AI Tutoring for Language Learning: A Case Study of a Virtual Campus Environment with OpenAI GPT Integration with Unity 3D
topic Human-Computer Interaction
Computation and Language
url https://arxiv.org/abs/2411.12619