Provably Efficient Action-Manipulation Attack Against Continuous Reinforcement Learning

Fuente: arXiv
Saved in:
Bibliographic Details
Main Authors: Luo, Zhi, Yang, Xiyuan, Zhou, Pan, Wang, Di
Format: Preprint
Published: 2024
Subjects:
Online Access:
Tags: Add Tag
No Tags, Be the first to tag this record!
_version_ 1866910705933877248
author Luo, Zhi
Yang, Xiyuan
Zhou, Pan
Wang, Di
author_facet Luo, Zhi
Yang, Xiyuan
Zhou, Pan
Wang, Di
contents Manipulating the interaction trajectories between the intelligent agent and the environment can control the agent's training and behavior, exposing the potential vulnerabilities of reinforcement learning (RL). For example, in Cyber-Physical Systems (CPS) controlled by RL, the attacker can manipulate the actions of the adopted RL to other actions during the training phase, which will lead to bad consequences. Existing work has studied action-manipulation attacks in tabular settings, where the states and actions are discrete. As seen in many up-and-coming RL applications, such as autonomous driving, continuous action space is widely accepted, however, its action-manipulation attacks have not been thoroughly investigated yet. In this paper, we consider this crucial problem in both white-box and black-box scenarios. Specifically, utilizing the knowledge derived exclusively from trajectories, we propose a black-box attack algorithm named LCBT, which uses the Monte Carlo tree search method for efficient action searching and manipulation. Additionally, we demonstrate that for an agent whose dynamic regret is sub-linearly related to the total number of steps, LCBT can teach the agent to converge to target policies with only sublinear attack cost, i.e., $O\left(\mathcal{R}(T) + MH^3K^E\log (MT)\right)(0<E<1)$, where $H$ is the number of steps per episode, $K$ is the total number of episodes, $T=KH$ is the total number of steps, $M$ is the number of subspaces divided in the state space, and $\mathcal{R}(T)$ is the bound of the RL algorithm's regret. We conduct our proposed attack methods on three aggressive algorithms: DDPG, PPO, and TD3 in continuous settings, which show a promising attack performance.
format Preprint
id arxiv_https___arxiv_org_abs_2411_13116
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Provably Efficient Action-Manipulation Attack Against Continuous Reinforcement Learning
Luo, Zhi
Yang, Xiyuan
Zhou, Pan
Wang, Di
Machine Learning
Artificial Intelligence
Manipulating the interaction trajectories between the intelligent agent and the environment can control the agent's training and behavior, exposing the potential vulnerabilities of reinforcement learning (RL). For example, in Cyber-Physical Systems (CPS) controlled by RL, the attacker can manipulate the actions of the adopted RL to other actions during the training phase, which will lead to bad consequences. Existing work has studied action-manipulation attacks in tabular settings, where the states and actions are discrete. As seen in many up-and-coming RL applications, such as autonomous driving, continuous action space is widely accepted, however, its action-manipulation attacks have not been thoroughly investigated yet. In this paper, we consider this crucial problem in both white-box and black-box scenarios. Specifically, utilizing the knowledge derived exclusively from trajectories, we propose a black-box attack algorithm named LCBT, which uses the Monte Carlo tree search method for efficient action searching and manipulation. Additionally, we demonstrate that for an agent whose dynamic regret is sub-linearly related to the total number of steps, LCBT can teach the agent to converge to target policies with only sublinear attack cost, i.e., $O\left(\mathcal{R}(T) + MH^3K^E\log (MT)\right)(0<E<1)$, where $H$ is the number of steps per episode, $K$ is the total number of episodes, $T=KH$ is the total number of steps, $M$ is the number of subspaces divided in the state space, and $\mathcal{R}(T)$ is the bound of the RL algorithm's regret. We conduct our proposed attack methods on three aggressive algorithms: DDPG, PPO, and TD3 in continuous settings, which show a promising attack performance.
title Provably Efficient Action-Manipulation Attack Against Continuous Reinforcement Learning
topic Machine Learning
Artificial Intelligence
url https://arxiv.org/abs/2411.13116