FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video

Fuente: arXiv
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Autori principali: Zhang, Jiawei, Wu, Zijian, Liang, Zhiyang, Gong, Yicheng, Hu, Dongfang, Yao, Yao, Cao, Xun, Zhu, Hao
Natura: Preprint
Pubblicazione: 2024
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author Zhang, Jiawei
Wu, Zijian
Liang, Zhiyang
Gong, Yicheng
Hu, Dongfang
Yao, Yao
Cao, Xun
Zhu, Hao
author_facet Zhang, Jiawei
Wu, Zijian
Liang, Zhiyang
Gong, Yicheng
Hu, Dongfang
Yao, Yao
Cao, Xun
Zhu, Hao
contents Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been made in rendering performance and manipulation capabilities, notable challenges remain, including incomplete reconstruction and inefficient Gaussian representation. To address these challenges, we introduce FATE, a novel method for reconstructing an editable full-head avatar from a single monocular video. FATE integrates a sampling-based densification strategy to ensure optimal positional distribution of points, improving rendering efficiency. A neural baking technique is introduced to convert discrete Gaussian representations into continuous attribute maps, facilitating intuitive appearance editing. Furthermore, we propose a universal completion framework to recover non-frontal appearance, culminating in a 360$^\circ$-renderable 3D head avatar. FATE outperforms previous approaches in both qualitative and quantitative evaluations, achieving state-of-the-art performance. To the best of our knowledge, FATE is the first animatable and 360$^\circ$ full-head monocular reconstruction method for a 3D head avatar.
format Preprint
id arxiv_https___arxiv_org_abs_2411_15604
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video
Zhang, Jiawei
Wu, Zijian
Liang, Zhiyang
Gong, Yicheng
Hu, Dongfang
Yao, Yao
Cao, Xun
Zhu, Hao
Computer Vision and Pattern Recognition
Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been made in rendering performance and manipulation capabilities, notable challenges remain, including incomplete reconstruction and inefficient Gaussian representation. To address these challenges, we introduce FATE, a novel method for reconstructing an editable full-head avatar from a single monocular video. FATE integrates a sampling-based densification strategy to ensure optimal positional distribution of points, improving rendering efficiency. A neural baking technique is introduced to convert discrete Gaussian representations into continuous attribute maps, facilitating intuitive appearance editing. Furthermore, we propose a universal completion framework to recover non-frontal appearance, culminating in a 360$^\circ$-renderable 3D head avatar. FATE outperforms previous approaches in both qualitative and quantitative evaluations, achieving state-of-the-art performance. To the best of our knowledge, FATE is the first animatable and 360$^\circ$ full-head monocular reconstruction method for a 3D head avatar.
title FATE: Full-head Gaussian Avatar with Textural Editing from Monocular Video
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2411.15604