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Bibliographic Details
Main Authors: Moreno-Villamarín, David Eduardo, Hilsmann, Anna, Eisert, Peter
Format: Preprint
Published: 2024
Subjects:
Online Access:https://arxiv.org/abs/2411.16498
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author Moreno-Villamarín, David Eduardo
Hilsmann, Anna
Eisert, Peter
author_facet Moreno-Villamarín, David Eduardo
Hilsmann, Anna
Eisert, Peter
contents We present a generative model that learns to synthesize human motion from limited training sequences. Our framework provides conditional generation and blending across multiple temporal resolutions. The model adeptly captures human motion patterns by integrating skeletal convolution layers and a multi-scale architecture. Our model contains a set of generative and adversarial networks, along with embedding modules, each tailored for generating motions at specific frame rates while exerting control over their content and details. Notably, our approach also extends to the synthesis of co-speech gestures, demonstrating its ability to generate synchronized gestures from speech inputs, even with limited paired data. Through direct synthesis of SMPL pose parameters, our approach avoids test-time adjustments to fit human body meshes. Experimental results showcase our model's ability to achieve extensive coverage of training examples, while generating diverse motions, as indicated by local and global diversity metrics.
format Preprint
id arxiv_https___arxiv_org_abs_2411_16498
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Multi-Resolution Generative Modeling of Human Motion from Limited Data
Moreno-Villamarín, David Eduardo
Hilsmann, Anna
Eisert, Peter
Computer Vision and Pattern Recognition
Graphics
Machine Learning
I.3
We present a generative model that learns to synthesize human motion from limited training sequences. Our framework provides conditional generation and blending across multiple temporal resolutions. The model adeptly captures human motion patterns by integrating skeletal convolution layers and a multi-scale architecture. Our model contains a set of generative and adversarial networks, along with embedding modules, each tailored for generating motions at specific frame rates while exerting control over their content and details. Notably, our approach also extends to the synthesis of co-speech gestures, demonstrating its ability to generate synchronized gestures from speech inputs, even with limited paired data. Through direct synthesis of SMPL pose parameters, our approach avoids test-time adjustments to fit human body meshes. Experimental results showcase our model's ability to achieve extensive coverage of training examples, while generating diverse motions, as indicated by local and global diversity metrics.
title Multi-Resolution Generative Modeling of Human Motion from Limited Data
topic Computer Vision and Pattern Recognition
Graphics
Machine Learning
I.3
url https://arxiv.org/abs/2411.16498