Sequential Gaussian Avatars with Hierarchical Motion Context
Fuente:
arXiv
Saved in:
| Main Authors: | Xu, Wangze, Zhan, Yifan, Zhong, Zhihang, Sun, Xiao |
|---|---|
| Format: | Preprint |
| Published: |
2024
|
| Subjects: | |
| Online Access: | |
| Tags: |
Add Tag
No Tags, Be the first to tag this record!
|
Similar Items
Motion-Aware Animatable Gaussian Avatars Deblurring
by: Niu, Muyao, et al.
Published: (2024)
by: Niu, Muyao, et al.
Published: (2024)
R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars
by: Zhan, Yifan, et al.
Published: (2025)
by: Zhan, Yifan, et al.
Published: (2025)
MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
by: Liu, Yifei, et al.
Published: (2024)
by: Liu, Yifei, et al.
Published: (2024)
ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars
by: Zhan, Yifan, et al.
Published: (2024)
by: Zhan, Yifan, et al.
Published: (2024)
Within the Dynamic Context: Inertia-aware 3D Human Modeling with Pose Sequence
by: Chen, Yutong, et al.
Published: (2024)
by: Chen, Yutong, et al.
Published: (2024)
AniCrafter: Customizing Realistic Human-Centric Animation via Avatar-Background Conditioning in Video Diffusion Models
by: Niu, Muyao, et al.
Published: (2025)
by: Niu, Muyao, et al.
Published: (2025)
HGC-Avatar: Hierarchical Gaussian Compression for Streamable Dynamic 3D Avatars
by: Tang, Haocheng, et al.
Published: (2025)
by: Tang, Haocheng, et al.
Published: (2025)
PiG-Avatar: Hierarchical Neural-Field-Guided Gaussian Avatars
by: Kaltheuner, Julian, et al.
Published: (2026)
by: Kaltheuner, Julian, et al.
Published: (2026)
DIR: Retrieval-Augmented Image Captioning with Comprehensive Understanding
by: Wu, Hao, et al.
Published: (2024)
by: Wu, Hao, et al.
Published: (2024)
Interactive Rendering of Relightable and Animatable Gaussian Avatars
by: Zhan, Youyi, et al.
Published: (2024)
by: Zhan, Youyi, et al.
Published: (2024)
NECA: Neural Customizable Human Avatar
by: Xiao, Junjin, et al.
Published: (2024)
by: Xiao, Junjin, et al.
Published: (2024)
Motion Avatar: Generate Human and Animal Avatars with Arbitrary Motion
by: Zhang, Zeyu, et al.
Published: (2024)
by: Zhang, Zeyu, et al.
Published: (2024)
GaussianMotion: End-to-End Learning of Animatable Gaussian Avatars with Pose Guidance from Text
by: Shim, Gyumin, et al.
Published: (2025)
by: Shim, Gyumin, et al.
Published: (2025)
InstructAvatar: Text-Guided Emotion and Motion Control for Avatar Generation
by: Wang, Yuchi, et al.
Published: (2024)
by: Wang, Yuchi, et al.
Published: (2024)
GaussianAvatars: Photorealistic Head Avatars with Rigged 3D Gaussians
by: Qian, Shenhan, et al.
Published: (2023)
by: Qian, Shenhan, et al.
Published: (2023)
GaussianAvatar-Editor: Photorealistic Animatable Gaussian Head Avatar Editor
by: Liu, Xiangyue, et al.
Published: (2025)
by: Liu, Xiangyue, et al.
Published: (2025)
SignAvatar: Sign Language 3D Motion Reconstruction and Generation
by: Dong, Lu, et al.
Published: (2024)
by: Dong, Lu, et al.
Published: (2024)
MixedGaussianAvatar: Realistically and Geometrically Accurate Head Avatar via Mixed 2D-3D Gaussians
by: Chen, Peng, et al.
Published: (2024)
by: Chen, Peng, et al.
Published: (2024)
PBDyG: Position Based Dynamic Gaussians for Motion-Aware Clothed Human Avatars
by: Sasaki, Shota, et al.
Published: (2024)
by: Sasaki, Shota, et al.
Published: (2024)
MVPGS: Excavating Multi-view Priors for Gaussian Splatting from Sparse Input Views
by: Xu, Wangze, et al.
Published: (2024)
by: Xu, Wangze, et al.
Published: (2024)
Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesis
by: Peng, Rui, et al.
Published: (2024)
by: Peng, Rui, et al.
Published: (2024)
MIRRORTALK: Forging Personalized Avatars Via Disentangled Style and Hierarchical Motion Control
by: Lu, Renjie, et al.
Published: (2026)
by: Lu, Renjie, et al.
Published: (2026)
Proxy-GS: Unified Occlusion Priors for Training and Inference in Structured 3D Gaussian Splatting
by: Gao, Yuanyuan, et al.
Published: (2025)
by: Gao, Yuanyuan, et al.
Published: (2025)
GaussianStyle: Gaussian Head Avatar via StyleGAN
by: Liu, Pinxin, et al.
Published: (2024)
by: Liu, Pinxin, et al.
Published: (2024)
Deblur-Avatar: Animatable Avatars from Motion-Blurred Monocular Videos
by: Luo, Xianrui, et al.
Published: (2025)
by: Luo, Xianrui, et al.
Published: (2025)
STG-Avatar: Animatable Human Avatars via Spacetime Gaussian
by: Jiang, Guangan, et al.
Published: (2025)
by: Jiang, Guangan, et al.
Published: (2025)
AvatarPointillist: AutoRegressive 4D Gaussian Avatarization
by: Liu, Hongyu, et al.
Published: (2026)
by: Liu, Hongyu, et al.
Published: (2026)
HiMoR: Monocular Deformable Gaussian Reconstruction with Hierarchical Motion Representation
by: Liang, Yiming, et al.
Published: (2025)
by: Liang, Yiming, et al.
Published: (2025)
ExGS: Extreme 3D Gaussian Compression with Diffusion Priors
by: Chen, Jiaqi, et al.
Published: (2025)
by: Chen, Jiaqi, et al.
Published: (2025)
KFD-NeRF: Rethinking Dynamic NeRF with Kalman Filter
by: Zhan, Yifan, et al.
Published: (2024)
by: Zhan, Yifan, et al.
Published: (2024)
GaussianHead: High-fidelity Head Avatars with Learnable Gaussian Derivation
by: Wang, Jie, et al.
Published: (2023)
by: Wang, Jie, et al.
Published: (2023)
Loopy: Taming Audio-Driven Portrait Avatar with Long-Term Motion Dependency
by: Jiang, Jianwen, et al.
Published: (2024)
by: Jiang, Jianwen, et al.
Published: (2024)
FlexAvatar: Flexible Large Reconstruction Model for Animatable Gaussian Head Avatars with Detailed Deformation
by: Peng, Cheng, et al.
Published: (2025)
by: Peng, Cheng, et al.
Published: (2025)
On the Skinning of Gaussian Avatars
by: Zioulis, Nikolaos, et al.
Published: (2025)
by: Zioulis, Nikolaos, et al.
Published: (2025)
OMG-Avatar: One-shot Multi-LOD Gaussian Head Avatar
by: Ren, Jianqiang, et al.
Published: (2026)
by: Ren, Jianqiang, et al.
Published: (2026)
Category-Extensible Out-of-Distribution Detection via Hierarchical Context Descriptions
by: Liu, Kai, et al.
Published: (2024)
by: Liu, Kai, et al.
Published: (2024)
X as Supervision: Contending with Depth Ambiguity in Unsupervised Monocular 3D Pose Estimation
by: Yang, Yuchen, et al.
Published: (2024)
by: Yang, Yuchen, et al.
Published: (2024)
Learnable SMPLify: A Neural Solution for Optimization-Free Human Pose Inverse Kinematics
by: Yang, Yuchen, et al.
Published: (2025)
by: Yang, Yuchen, et al.
Published: (2025)
2DGS-Avatar: Animatable High-fidelity Clothed Avatar via 2D Gaussian Splatting
by: Yan, Qipeng, et al.
Published: (2025)
by: Yan, Qipeng, et al.
Published: (2025)
HHAvatar: Gaussian Head Avatar with Dynamic Hairs
by: Liao, Zhanfeng, et al.
Published: (2023)
by: Liao, Zhanfeng, et al.
Published: (2023)
Similar Items
-
Motion-Aware Animatable Gaussian Avatars Deblurring
by: Niu, Muyao, et al.
Published: (2024) -
R3-Avatar: Record and Retrieve Temporal Codebook for Reconstructing Photorealistic Human Avatars
by: Zhan, Yifan, et al.
Published: (2025) -
MaskGaussian: Adaptive 3D Gaussian Representation from Probabilistic Masks
by: Liu, Yifei, et al.
Published: (2024) -
ToMiE: Towards Explicit Exoskeleton for the Reconstruction of Complicated 3D Human Avatars
by: Zhan, Yifan, et al.
Published: (2024) -
Within the Dynamic Context: Inertia-aware 3D Human Modeling with Pose Sequence
by: Chen, Yutong, et al.
Published: (2024)