Semantic-Free Procedural 3D Shapes Are Surprisingly Good Teachers

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Hauptverfasser: Chen, Xuweiyi, Cheng, Zezhou
Format: Preprint
Veröffentlicht: 2024
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author Chen, Xuweiyi
Cheng, Zezhou
author_facet Chen, Xuweiyi
Cheng, Zezhou
contents Self-supervised learning has emerged as a promising approach for acquiring transferable 3D representations from unlabeled 3D point clouds. Unlike 2D images, which are widely accessible, acquiring 3D assets requires specialized expertise or professional 3D scanning equipment, making it difficult to scale and raising copyright concerns. To address these challenges, we propose learning 3D representations from procedural 3D programs that automatically generate 3D shapes using simple 3D primitives and augmentations. Remarkably, despite lacking semantic content, the 3D representations learned from the procedurally generated 3D shapes perform on par with state-of-the-art representations learned from semantically recognizable 3D models (e.g., airplanes) across various downstream 3D tasks, such as shape classification, part segmentation, masked point cloud completion, and both scene semantic and instance segmentation. We provide a detailed analysis on factors that make a good 3D procedural programs. Extensive experiments further suggest that current 3D self-supervised learning methods on point clouds do not rely on semantics of 3D shapes, shedding light on the nature of 3D representations learned.
format Preprint
id arxiv_https___arxiv_org_abs_2411_17467
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Semantic-Free Procedural 3D Shapes Are Surprisingly Good Teachers
Chen, Xuweiyi
Cheng, Zezhou
Computer Vision and Pattern Recognition
Self-supervised learning has emerged as a promising approach for acquiring transferable 3D representations from unlabeled 3D point clouds. Unlike 2D images, which are widely accessible, acquiring 3D assets requires specialized expertise or professional 3D scanning equipment, making it difficult to scale and raising copyright concerns. To address these challenges, we propose learning 3D representations from procedural 3D programs that automatically generate 3D shapes using simple 3D primitives and augmentations. Remarkably, despite lacking semantic content, the 3D representations learned from the procedurally generated 3D shapes perform on par with state-of-the-art representations learned from semantically recognizable 3D models (e.g., airplanes) across various downstream 3D tasks, such as shape classification, part segmentation, masked point cloud completion, and both scene semantic and instance segmentation. We provide a detailed analysis on factors that make a good 3D procedural programs. Extensive experiments further suggest that current 3D self-supervised learning methods on point clouds do not rely on semantics of 3D shapes, shedding light on the nature of 3D representations learned.
title Semantic-Free Procedural 3D Shapes Are Surprisingly Good Teachers
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2411.17467