Video-Guided Foley Sound Generation with Multimodal Controls

Fuente: arXiv
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Autores principales: Chen, Ziyang, Seetharaman, Prem, Russell, Bryan, Nieto, Oriol, Bourgin, David, Owens, Andrew, Salamon, Justin
Formato: Preprint
Publicado: 2024
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author Chen, Ziyang
Seetharaman, Prem
Russell, Bryan
Nieto, Oriol
Bourgin, David
Owens, Andrew
Salamon, Justin
author_facet Chen, Ziyang
Seetharaman, Prem
Russell, Bryan
Nieto, Oriol
Bourgin, David
Owens, Andrew
Salamon, Justin
contents Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model designed for video-guided sound generation that supports multimodal conditioning through text, audio, and video. Given a silent video and a text prompt, MultiFoley allows users to create clean sounds (e.g., skateboard wheels spinning without wind noise) or more whimsical sounds (e.g., making a lion's roar sound like a cat's meow). MultiFoley also allows users to choose reference audio from sound effects (SFX) libraries or partial videos for conditioning. A key novelty of our model lies in its joint training on both internet video datasets with low-quality audio and professional SFX recordings, enabling high-quality, full-bandwidth (48kHz) audio generation. Through automated evaluations and human studies, we demonstrate that MultiFoley successfully generates synchronized high-quality sounds across varied conditional inputs and outperforms existing methods. Please see our project page for video results: https://ificl.github.io/MultiFoley/
format Preprint
id arxiv_https___arxiv_org_abs_2411_17698
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Video-Guided Foley Sound Generation with Multimodal Controls
Chen, Ziyang
Seetharaman, Prem
Russell, Bryan
Nieto, Oriol
Bourgin, David
Owens, Andrew
Salamon, Justin
Computer Vision and Pattern Recognition
Multimedia
Sound
Audio and Speech Processing
Generating sound effects for videos often requires creating artistic sound effects that diverge significantly from real-life sources and flexible control in the sound design. To address this problem, we introduce MultiFoley, a model designed for video-guided sound generation that supports multimodal conditioning through text, audio, and video. Given a silent video and a text prompt, MultiFoley allows users to create clean sounds (e.g., skateboard wheels spinning without wind noise) or more whimsical sounds (e.g., making a lion's roar sound like a cat's meow). MultiFoley also allows users to choose reference audio from sound effects (SFX) libraries or partial videos for conditioning. A key novelty of our model lies in its joint training on both internet video datasets with low-quality audio and professional SFX recordings, enabling high-quality, full-bandwidth (48kHz) audio generation. Through automated evaluations and human studies, we demonstrate that MultiFoley successfully generates synchronized high-quality sounds across varied conditional inputs and outperforms existing methods. Please see our project page for video results: https://ificl.github.io/MultiFoley/
title Video-Guided Foley Sound Generation with Multimodal Controls
topic Computer Vision and Pattern Recognition
Multimedia
Sound
Audio and Speech Processing
url https://arxiv.org/abs/2411.17698