3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning

Fuente: arXiv
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Main Authors: Yang, Yuncong, Yang, Han, Zhou, Jiachen, Chen, Peihao, Zhang, Hongxin, Du, Yilun, Gan, Chuang
Format: Preprint
Published: 2024
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author Yang, Yuncong
Yang, Han
Zhou, Jiachen
Chen, Peihao
Zhang, Hongxin
Du, Yilun
Gan, Chuang
author_facet Yang, Yuncong
Yang, Han
Zhou, Jiachen
Chen, Peihao
Zhang, Hongxin
Du, Yilun
Gan, Chuang
contents Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene graphs, oversimplify spatial relationships by modeling scenes as isolated objects with restrictive textual relationships, making it difficult to address queries requiring nuanced spatial understanding. Moreover, these representations lack natural mechanisms for active exploration and memory management, hindering their application to lifelong autonomy. In this work, we propose 3D-Mem, a novel 3D scene memory framework for embodied agents. 3D-Mem employs informative multi-view images, termed Memory Snapshots, to represent the scene and capture rich visual information of explored regions. It further integrates frontier-based exploration by introducing Frontier Snapshots-glimpses of unexplored areas-enabling agents to make informed decisions by considering both known and potential new information. To support lifelong memory in active exploration settings, we present an incremental construction pipeline for 3D-Mem, as well as a memory retrieval technique for memory management. Experimental results on three benchmarks demonstrate that 3D-Mem significantly enhances agents' exploration and reasoning capabilities in 3D environments, highlighting its potential for advancing applications in embodied AI.
format Preprint
id arxiv_https___arxiv_org_abs_2411_17735
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle 3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning
Yang, Yuncong
Yang, Han
Zhou, Jiachen
Chen, Peihao
Zhang, Hongxin
Du, Yilun
Gan, Chuang
Computer Vision and Pattern Recognition
Robotics
Constructing compact and informative 3D scene representations is essential for effective embodied exploration and reasoning, especially in complex environments over extended periods. Existing representations, such as object-centric 3D scene graphs, oversimplify spatial relationships by modeling scenes as isolated objects with restrictive textual relationships, making it difficult to address queries requiring nuanced spatial understanding. Moreover, these representations lack natural mechanisms for active exploration and memory management, hindering their application to lifelong autonomy. In this work, we propose 3D-Mem, a novel 3D scene memory framework for embodied agents. 3D-Mem employs informative multi-view images, termed Memory Snapshots, to represent the scene and capture rich visual information of explored regions. It further integrates frontier-based exploration by introducing Frontier Snapshots-glimpses of unexplored areas-enabling agents to make informed decisions by considering both known and potential new information. To support lifelong memory in active exploration settings, we present an incremental construction pipeline for 3D-Mem, as well as a memory retrieval technique for memory management. Experimental results on three benchmarks demonstrate that 3D-Mem significantly enhances agents' exploration and reasoning capabilities in 3D environments, highlighting its potential for advancing applications in embodied AI.
title 3D-Mem: 3D Scene Memory for Embodied Exploration and Reasoning
topic Computer Vision and Pattern Recognition
Robotics
url https://arxiv.org/abs/2411.17735