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Autores principales: Yan, Han, Zhang, Mingrui, Li, Yang, Ma, Chao, Ji, Pan
Formato: Preprint
Publicado: 2024
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Acceso en línea:https://arxiv.org/abs/2411.18548
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author Yan, Han
Zhang, Mingrui
Li, Yang
Ma, Chao
Ji, Pan
author_facet Yan, Han
Zhang, Mingrui
Li, Yang
Ma, Chao
Ji, Pan
contents We present PhyCAGE, the first approach for physically plausible compositional 3D asset generation from a single image. Given an input image, we first generate consistent multi-view images for components of the assets. These images are then fitted with 3D Gaussian Splatting representations. To ensure that the Gaussians representing objects are physically compatible with each other, we introduce a Physical Simulation-Enhanced Score Distillation Sampling (PSE-SDS) technique to further optimize the positions of the Gaussians. It is achieved by setting the gradient of the SDS loss as the initial velocity of the physical simulation, allowing the simulator to act as a physics-guided optimizer that progressively corrects the Gaussians' positions to a physically compatible state. Experimental results demonstrate that the proposed method can generate physically plausible compositional 3D assets given a single image.
format Preprint
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institution arXiv
publishDate 2024
record_format arxiv
spellingShingle PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image
Yan, Han
Zhang, Mingrui
Li, Yang
Ma, Chao
Ji, Pan
Computer Vision and Pattern Recognition
We present PhyCAGE, the first approach for physically plausible compositional 3D asset generation from a single image. Given an input image, we first generate consistent multi-view images for components of the assets. These images are then fitted with 3D Gaussian Splatting representations. To ensure that the Gaussians representing objects are physically compatible with each other, we introduce a Physical Simulation-Enhanced Score Distillation Sampling (PSE-SDS) technique to further optimize the positions of the Gaussians. It is achieved by setting the gradient of the SDS loss as the initial velocity of the physical simulation, allowing the simulator to act as a physics-guided optimizer that progressively corrects the Gaussians' positions to a physically compatible state. Experimental results demonstrate that the proposed method can generate physically plausible compositional 3D assets given a single image.
title PhyCAGE: Physically Plausible Compositional 3D Asset Generation from a Single Image
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2411.18548