Semantic, Orthographic, and Phonological Biases in Humans' Wordle Gameplay

Fuente: arXiv
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Main Authors: Liang, Jiadong, Kabbara, Adam, Liu, Jiaying, Luo, Ronaldo, Kim, Kina, Guerzhoy, Michael
Format: Preprint
Published: 2024
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author Liang, Jiadong
Kabbara, Adam
Liu, Jiaying
Luo, Ronaldo
Kim, Kina
Guerzhoy, Michael
author_facet Liang, Jiadong
Kabbara, Adam
Liu, Jiaying
Luo, Ronaldo
Kim, Kina
Guerzhoy, Michael
contents We show that human players' gameplay in the game of Wordle is influenced by the semantics, orthography, and phonology of the player's previous guesses. We compare actual human players' guesses with near-optimal guesses using NLP techniques. We study human language use in the constrained environment of Wordle, which is situated between natural language use and the artificial word association task
format Preprint
id arxiv_https___arxiv_org_abs_2411_18634
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Semantic, Orthographic, and Phonological Biases in Humans' Wordle Gameplay
Liang, Jiadong
Kabbara, Adam
Liu, Jiaying
Luo, Ronaldo
Kim, Kina
Guerzhoy, Michael
Computation and Language
We show that human players' gameplay in the game of Wordle is influenced by the semantics, orthography, and phonology of the player's previous guesses. We compare actual human players' guesses with near-optimal guesses using NLP techniques. We study human language use in the constrained environment of Wordle, which is situated between natural language use and the artificial word association task
title Semantic, Orthographic, and Phonological Biases in Humans' Wordle Gameplay
topic Computation and Language
url https://arxiv.org/abs/2411.18634