Semantic, Orthographic, and Phonological Biases in Humans' Wordle Gameplay
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arXiv
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| Main Authors: | , , , , , |
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| Format: | Preprint |
| Published: |
2024
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| _version_ | 1866912705639612416 |
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| author | Liang, Jiadong Kabbara, Adam Liu, Jiaying Luo, Ronaldo Kim, Kina Guerzhoy, Michael |
| author_facet | Liang, Jiadong Kabbara, Adam Liu, Jiaying Luo, Ronaldo Kim, Kina Guerzhoy, Michael |
| contents | We show that human players' gameplay in the game of Wordle is influenced by the semantics, orthography, and phonology of the player's previous guesses. We compare actual human players' guesses with near-optimal guesses using NLP techniques. We study human language use in the constrained environment of Wordle, which is situated between natural language use and the artificial word association task |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2411_18634 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | Semantic, Orthographic, and Phonological Biases in Humans' Wordle Gameplay Liang, Jiadong Kabbara, Adam Liu, Jiaying Luo, Ronaldo Kim, Kina Guerzhoy, Michael Computation and Language We show that human players' gameplay in the game of Wordle is influenced by the semantics, orthography, and phonology of the player's previous guesses. We compare actual human players' guesses with near-optimal guesses using NLP techniques. We study human language use in the constrained environment of Wordle, which is situated between natural language use and the artificial word association task |
| title | Semantic, Orthographic, and Phonological Biases in Humans' Wordle Gameplay |
| topic | Computation and Language |
| url | https://arxiv.org/abs/2411.18634 |