Surf-NeRF: Surface Regularised Neural Radiance Fields

Fuente: arXiv
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Autores principales: Naylor, Jack, Ila, Viorela, Dansereau, Donald G.
Formato: Preprint
Publicado: 2024
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author Naylor, Jack
Ila, Viorela
Dansereau, Donald G.
author_facet Naylor, Jack
Ila, Viorela
Dansereau, Donald G.
contents Neural Radiance Fields (NeRFs) provide a high fidelity, continuous scene representation that can realistically represent complex behaviour of light. Despite works like Ref-NeRF improving geometry through physics-inspired models, the ability for a NeRF to overcome shape-radiance ambiguity and converge to a representation consistent with real geometry remains limited. We demonstrate how both curriculum learning of a surface light field model and using a lattice-based hash encoding helps a NeRF converge towards a more geometrically accurate scene representation. We introduce four regularisation terms to impose geometric smoothness, consistency of normals, and a separation of Lambertian and specular appearance at geometry in the scene, conforming to physical models. Our approach yields 28% more accurate normals than traditional grid-based NeRF variants with reflection parameterisation. Our approach more accurately separates view-dependent appearance, conditioning a NeRF to have a geometric representation consistent with the captured scene. We demonstrate compatibility of our method with existing NeRF variants, as a key step in enabling radiance-based representations for geometry critical applications.
format Preprint
id arxiv_https___arxiv_org_abs_2411_18652
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Surf-NeRF: Surface Regularised Neural Radiance Fields
Naylor, Jack
Ila, Viorela
Dansereau, Donald G.
Computer Vision and Pattern Recognition
Neural Radiance Fields (NeRFs) provide a high fidelity, continuous scene representation that can realistically represent complex behaviour of light. Despite works like Ref-NeRF improving geometry through physics-inspired models, the ability for a NeRF to overcome shape-radiance ambiguity and converge to a representation consistent with real geometry remains limited. We demonstrate how both curriculum learning of a surface light field model and using a lattice-based hash encoding helps a NeRF converge towards a more geometrically accurate scene representation. We introduce four regularisation terms to impose geometric smoothness, consistency of normals, and a separation of Lambertian and specular appearance at geometry in the scene, conforming to physical models. Our approach yields 28% more accurate normals than traditional grid-based NeRF variants with reflection parameterisation. Our approach more accurately separates view-dependent appearance, conditioning a NeRF to have a geometric representation consistent with the captured scene. We demonstrate compatibility of our method with existing NeRF variants, as a key step in enabling radiance-based representations for geometry critical applications.
title Surf-NeRF: Surface Regularised Neural Radiance Fields
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2411.18652