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Autori principali: Zheng, Duo, Huang, Shijia, Wang, Liwei
Natura: Preprint
Pubblicazione: 2024
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Accesso online:https://arxiv.org/abs/2412.00493
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author Zheng, Duo
Huang, Shijia
Wang, Liwei
author_facet Zheng, Duo
Huang, Shijia
Wang, Liwei
contents The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to enhance MLLMs, such as incorporating point cloud features, have been made, yet a considerable gap remains between the models' learned representations and the inherent complexity of 3D scenes. This discrepancy largely stems from the training of MLLMs on predominantly 2D data, which restricts their effectiveness in comprehending 3D spaces. To address this issue, in this paper, we propose a novel generalist model, i.e., Video-3D LLM, for 3D scene understanding. By treating 3D scenes as dynamic videos and incorporating 3D position encoding into these representations, our Video-3D LLM aligns video representations with real-world spatial contexts more accurately. In addition, we have implemented a maximum coverage sampling technique to optimize the trade-off between computational cost and performance. Extensive experiments demonstrate that our model achieves state-of-the-art performance on several 3D scene understanding benchmarks, including ScanRefer, Multi3DRefer, Scan2Cap, ScanQA, and SQA3D.
format Preprint
id arxiv_https___arxiv_org_abs_2412_00493
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding
Zheng, Duo
Huang, Shijia
Wang, Liwei
Computer Vision and Pattern Recognition
Computation and Language
The rapid advancement of Multimodal Large Language Models (MLLMs) has significantly impacted various multimodal tasks. However, these models face challenges in tasks that require spatial understanding within 3D environments. Efforts to enhance MLLMs, such as incorporating point cloud features, have been made, yet a considerable gap remains between the models' learned representations and the inherent complexity of 3D scenes. This discrepancy largely stems from the training of MLLMs on predominantly 2D data, which restricts their effectiveness in comprehending 3D spaces. To address this issue, in this paper, we propose a novel generalist model, i.e., Video-3D LLM, for 3D scene understanding. By treating 3D scenes as dynamic videos and incorporating 3D position encoding into these representations, our Video-3D LLM aligns video representations with real-world spatial contexts more accurately. In addition, we have implemented a maximum coverage sampling technique to optimize the trade-off between computational cost and performance. Extensive experiments demonstrate that our model achieves state-of-the-art performance on several 3D scene understanding benchmarks, including ScanRefer, Multi3DRefer, Scan2Cap, ScanQA, and SQA3D.
title Video-3D LLM: Learning Position-Aware Video Representation for 3D Scene Understanding
topic Computer Vision and Pattern Recognition
Computation and Language
url https://arxiv.org/abs/2412.00493