Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects

Fuente: arXiv
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Auteurs principaux: Barda, Amir, Gadelha, Matheus, Kim, Vladimir G., Aigerman, Noam, Bermano, Amit H., Groueix, Thibault
Format: Preprint
Publié: 2024
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author Barda, Amir
Gadelha, Matheus
Kim, Vladimir G.
Aigerman, Noam
Bermano, Amit H.
Groueix, Thibault
author_facet Barda, Amir
Gadelha, Matheus
Kim, Vladimir G.
Aigerman, Noam
Bermano, Amit H.
Groueix, Thibault
contents We propose a generative technique to edit 3D shapes, represented as meshes, NeRFs, or Gaussian Splats, in approximately 3 seconds, without the need for running an SDS type of optimization. Our key insight is to cast 3D editing as a multiview image inpainting problem, as this representation is generic and can be mapped back to any 3D representation using the bank of available Large Reconstruction Models. We explore different fine-tuning strategies to obtain both multiview generation and inpainting capabilities within the same diffusion model. In particular, the design of the inpainting mask is an important factor of training an inpainting model, and we propose several masking strategies to mimic the types of edits a user would perform on a 3D shape. Our approach takes 3D generative editing from hours to seconds and produces higher-quality results compared to previous works.
format Preprint
id arxiv_https___arxiv_org_abs_2412_00518
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects
Barda, Amir
Gadelha, Matheus
Kim, Vladimir G.
Aigerman, Noam
Bermano, Amit H.
Groueix, Thibault
Computer Vision and Pattern Recognition
Graphics
We propose a generative technique to edit 3D shapes, represented as meshes, NeRFs, or Gaussian Splats, in approximately 3 seconds, without the need for running an SDS type of optimization. Our key insight is to cast 3D editing as a multiview image inpainting problem, as this representation is generic and can be mapped back to any 3D representation using the bank of available Large Reconstruction Models. We explore different fine-tuning strategies to obtain both multiview generation and inpainting capabilities within the same diffusion model. In particular, the design of the inpainting mask is an important factor of training an inpainting model, and we propose several masking strategies to mimic the types of edits a user would perform on a 3D shape. Our approach takes 3D generative editing from hours to seconds and produces higher-quality results compared to previous works.
title Instant3dit: Multiview Inpainting for Fast Editing of 3D Objects
topic Computer Vision and Pattern Recognition
Graphics
url https://arxiv.org/abs/2412.00518