LiDAR-EDIT: LiDAR Data Generation by Editing the Object Layouts in Real-World Scenes

Fuente: arXiv
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Main Authors: Ho, Shing-Hei, Thach, Bao, Zhu, Minghan
Format: Preprint
Published: 2024
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author Ho, Shing-Hei
Thach, Bao
Zhu, Minghan
author_facet Ho, Shing-Hei
Thach, Bao
Zhu, Minghan
contents We present LiDAR-EDIT, a novel paradigm for generating synthetic LiDAR data for autonomous driving. Our framework edits real-world LiDAR scans by introducing new object layouts while preserving the realism of the background environment. Compared to end-to-end frameworks that generate LiDAR point clouds from scratch, LiDAR-EDIT offers users full control over the object layout, including the number, type, and pose of objects, while keeping most of the original real-world background. Our method also provides object labels for the generated data. Compared to novel view synthesis techniques, our framework allows for the creation of counterfactual scenarios with object layouts significantly different from the original real-world scene. LiDAR-EDIT uses spherical voxelization to enforce correct LiDAR projective geometry in the generated point clouds by construction. During object removal and insertion, generative models are employed to fill the unseen background and object parts that were occluded in the original real LiDAR scans. Experimental results demonstrate that our framework produces realistic LiDAR scans with practical value for downstream tasks.
format Preprint
id arxiv_https___arxiv_org_abs_2412_00592
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle LiDAR-EDIT: LiDAR Data Generation by Editing the Object Layouts in Real-World Scenes
Ho, Shing-Hei
Thach, Bao
Zhu, Minghan
Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Robotics
We present LiDAR-EDIT, a novel paradigm for generating synthetic LiDAR data for autonomous driving. Our framework edits real-world LiDAR scans by introducing new object layouts while preserving the realism of the background environment. Compared to end-to-end frameworks that generate LiDAR point clouds from scratch, LiDAR-EDIT offers users full control over the object layout, including the number, type, and pose of objects, while keeping most of the original real-world background. Our method also provides object labels for the generated data. Compared to novel view synthesis techniques, our framework allows for the creation of counterfactual scenarios with object layouts significantly different from the original real-world scene. LiDAR-EDIT uses spherical voxelization to enforce correct LiDAR projective geometry in the generated point clouds by construction. During object removal and insertion, generative models are employed to fill the unseen background and object parts that were occluded in the original real LiDAR scans. Experimental results demonstrate that our framework produces realistic LiDAR scans with practical value for downstream tasks.
title LiDAR-EDIT: LiDAR Data Generation by Editing the Object Layouts in Real-World Scenes
topic Computer Vision and Pattern Recognition
Artificial Intelligence
Machine Learning
Robotics
url https://arxiv.org/abs/2412.00592