Collective Creation of Intimacy: Exploring the Cosplay Commission Practice within the Otome Game Community in China
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arXiv
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| Hauptverfasser: | , , , |
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| Format: | Preprint |
| Veröffentlicht: |
2024
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| _version_ | 1866915452296364032 |
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| author | Zhou, Yihao Xu, Haowei Zhang, Lili Zhao, Shengdong |
| author_facet | Zhou, Yihao Xu, Haowei Zhang, Lili Zhao, Shengdong |
| contents | Cosplay commission (cos-commission) is a new form of commodified intimate relationship within the Otome game community in China. To explore the motivations, practices, experiences, and challenges, we conducted semi-structured interviews with 15 participants in different roles. Our findings reveal that cos-commission, as a hybrid activity, provides participants with a chance to collaboratively build meaningful connections. It also offers a pathway for personal exploration and emotional recovery. However, the vague boundary between performative roles and intimate interactions can give rise to unexpected negative outcomes, such as attachment-driven entanglements and post-commission ``withdrawal symptoms.'' While digital platforms facilitate communication in cos-commissions, they often lack sufficient safeguards. This preliminary work provides insights into the formation process of hybrid intimate relationship and its potential to foster personalized, long-term support for mental well-being, and reveals potential privacy and safety challenges. |
| format | Preprint |
| id |
arxiv_https___arxiv_org_abs_2412_00630 |
| institution | arXiv |
| publishDate | 2024 |
| record_format | arxiv |
| spellingShingle | Collective Creation of Intimacy: Exploring the Cosplay Commission Practice within the Otome Game Community in China Zhou, Yihao Xu, Haowei Zhang, Lili Zhao, Shengdong Human-Computer Interaction Cosplay commission (cos-commission) is a new form of commodified intimate relationship within the Otome game community in China. To explore the motivations, practices, experiences, and challenges, we conducted semi-structured interviews with 15 participants in different roles. Our findings reveal that cos-commission, as a hybrid activity, provides participants with a chance to collaboratively build meaningful connections. It also offers a pathway for personal exploration and emotional recovery. However, the vague boundary between performative roles and intimate interactions can give rise to unexpected negative outcomes, such as attachment-driven entanglements and post-commission ``withdrawal symptoms.'' While digital platforms facilitate communication in cos-commissions, they often lack sufficient safeguards. This preliminary work provides insights into the formation process of hybrid intimate relationship and its potential to foster personalized, long-term support for mental well-being, and reveals potential privacy and safety challenges. |
| title | Collective Creation of Intimacy: Exploring the Cosplay Commission Practice within the Otome Game Community in China |
| topic | Human-Computer Interaction |
| url | https://arxiv.org/abs/2412.00630 |