Inferring Foresightedness in Dynamic Noncooperative Games

Fuente: arXiv
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Autores principales: Armstrong, Cade, Park, Ryan, Liu, Xinjie, Gupta, Kushagra, Fridovich-Keil, David
Formato: Preprint
Publicado: 2024
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_version_ 1866915556298326016
author Armstrong, Cade
Park, Ryan
Liu, Xinjie
Gupta, Kushagra
Fridovich-Keil, David
author_facet Armstrong, Cade
Park, Ryan
Liu, Xinjie
Gupta, Kushagra
Fridovich-Keil, David
contents Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These games typically evolve over a fixed time horizon, specifying how far into the future each agent plans. In practical settings, however, decision-makers may vary in foresightedness, or how much they care about their current cost in relation to their past and future costs. We conjecture that quantifying and estimating each agent's foresightedness from online data will enable safer and more efficient interactions with other agents. To this end, we frame this inference problem as an inverse dynamic game. We consider a specific objective function parametrization that smoothly interpolates myopic and farsighted planning. Games of this form are readily transformed into parametric mixed complementarity problems; we exploit the directional differentiability of solutions to these problems with respect to their hidden parameters to solve for agents' foresightedness. We conduct three experiments: one with synthetically generated delivery robot motion, one with real-world data involving people walking, biking, and driving vehicles, and one using high-fidelity simulators. The results of these experiments demonstrate that explicitly inferring agents' foresightedness enables game-theoretic models to make 33% more accurate models for agents' behavior.
format Preprint
id arxiv_https___arxiv_org_abs_2412_01017
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle Inferring Foresightedness in Dynamic Noncooperative Games
Armstrong, Cade
Park, Ryan
Liu, Xinjie
Gupta, Kushagra
Fridovich-Keil, David
Robotics
Computer Science and Game Theory
Multiagent Systems
Systems and Control
Dynamic game theory is an increasingly popular tool for modeling multi-agent, e.g. human-robot, interactions. Game-theoretic models presume that each agent wishes to minimize a private cost function that depends on others' actions. These games typically evolve over a fixed time horizon, specifying how far into the future each agent plans. In practical settings, however, decision-makers may vary in foresightedness, or how much they care about their current cost in relation to their past and future costs. We conjecture that quantifying and estimating each agent's foresightedness from online data will enable safer and more efficient interactions with other agents. To this end, we frame this inference problem as an inverse dynamic game. We consider a specific objective function parametrization that smoothly interpolates myopic and farsighted planning. Games of this form are readily transformed into parametric mixed complementarity problems; we exploit the directional differentiability of solutions to these problems with respect to their hidden parameters to solve for agents' foresightedness. We conduct three experiments: one with synthetically generated delivery robot motion, one with real-world data involving people walking, biking, and driving vehicles, and one using high-fidelity simulators. The results of these experiments demonstrate that explicitly inferring agents' foresightedness enables game-theoretic models to make 33% more accurate models for agents' behavior.
title Inferring Foresightedness in Dynamic Noncooperative Games
topic Robotics
Computer Science and Game Theory
Multiagent Systems
Systems and Control
url https://arxiv.org/abs/2412.01017