ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency

Fuente: arXiv
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Autores principales: Li, Zhuoxiao, Yao, Shanliang, Wu, Taoyu, Yue, Yong, Zhao, Wufan, Qin, Rongjun, Garcia-Fernandez, Angel F., Levers, Andrew, Zhu, Xiaohui
Formato: Preprint
Publicado: 2024
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author Li, Zhuoxiao
Yao, Shanliang
Wu, Taoyu
Yue, Yong
Zhao, Wufan
Qin, Rongjun
Garcia-Fernandez, Angel F.
Levers, Andrew
Zhu, Xiaohui
author_facet Li, Zhuoxiao
Yao, Shanliang
Wu, Taoyu
Yue, Yong
Zhao, Wufan
Qin, Rongjun
Garcia-Fernandez, Angel F.
Levers, Andrew
Zhu, Xiaohui
contents While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present ULSR-GS, a framework dedicated to high-fidelity surface extraction in ultra-large-scale scenes, addressing the limitations of existing GS-based mesh extraction methods. Specifically, we propose a point-to-photo partitioning approach combined with a multi-view optimal view matching principle to select the best training images for each sub-region. Additionally, during training, ULSR-GS employs a densification strategy based on multi-view geometric consistency to enhance surface extraction details. Experimental results demonstrate that ULSR-GS outperforms other state-of-the-art GS-based works on large-scale aerial photogrammetry benchmark datasets, significantly improving surface extraction accuracy in complex urban environments. Project page: https://ulsrgs.github.io.
format Preprint
id arxiv_https___arxiv_org_abs_2412_01402
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency
Li, Zhuoxiao
Yao, Shanliang
Wu, Taoyu
Yue, Yong
Zhao, Wufan
Qin, Rongjun
Garcia-Fernandez, Angel F.
Levers, Andrew
Zhu, Xiaohui
Computer Vision and Pattern Recognition
While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present ULSR-GS, a framework dedicated to high-fidelity surface extraction in ultra-large-scale scenes, addressing the limitations of existing GS-based mesh extraction methods. Specifically, we propose a point-to-photo partitioning approach combined with a multi-view optimal view matching principle to select the best training images for each sub-region. Additionally, during training, ULSR-GS employs a densification strategy based on multi-view geometric consistency to enhance surface extraction details. Experimental results demonstrate that ULSR-GS outperforms other state-of-the-art GS-based works on large-scale aerial photogrammetry benchmark datasets, significantly improving surface extraction accuracy in complex urban environments. Project page: https://ulsrgs.github.io.
title ULSR-GS: Ultra Large-scale Surface Reconstruction Gaussian Splatting with Multi-View Geometric Consistency
topic Computer Vision and Pattern Recognition
url https://arxiv.org/abs/2412.01402