You (Almost) Can't Beat Brute Force for 3-Matroid Intersection

Fuente: arXiv
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Main Authors: Doron-Arad, Ilan, Kulik, Ariel, Shachnai, Hadas
Format: Preprint
Published: 2024
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author Doron-Arad, Ilan
Kulik, Ariel
Shachnai, Hadas
author_facet Doron-Arad, Ilan
Kulik, Ariel
Shachnai, Hadas
contents The $\ell$-matroid intersection ($\ell$-MI) problem asks if $\ell$ given matroids share a common basis. Already for $\ell = 3$, notable canonical NP-complete special cases are $3$-Dimensional Matching and Hamiltonian Path on directed graphs. However, while these problems admit exponential-time algorithms that improve the simple brute force, the fastest known algorithm for $3$-MI is exactly brute force with runtime $2^{n}/poly(n)$, where $n$ is the number of elements. Our first result shows that in fact, brute force cannot be significantly improved, by ruling out an algorithm for $\ell$-MI with runtime $o\left(2^{n-5 \cdot n^{\frac{1}{\ell-1}} \cdot \log (n)}\right)$, for any fixed $\ell\geq 3$. We further obtain: (i) an algorithm that solves $\ell$-MI faster than brute force in time $2^{n-Ω\left(\log^2 (n)\right)} $ (ii) a parameterized running time lower bound of $2^{(\ell-2) \cdot k \cdot \log k} \cdot poly(n)$ for $\ell$-MI, where the parameter $k$ is the rank of the matroids. We obtain these two results by generalizing the Monotone Local Search technique of Fomin et al. (J. ACM'19). Broadly speaking, our generalization converts any parameterized algorithm for a subset problem into an exponential-time algorithm which is faster than brute-force.
format Preprint
id arxiv_https___arxiv_org_abs_2412_02217
institution arXiv
publishDate 2024
record_format arxiv
spellingShingle You (Almost) Can't Beat Brute Force for 3-Matroid Intersection
Doron-Arad, Ilan
Kulik, Ariel
Shachnai, Hadas
Data Structures and Algorithms
The $\ell$-matroid intersection ($\ell$-MI) problem asks if $\ell$ given matroids share a common basis. Already for $\ell = 3$, notable canonical NP-complete special cases are $3$-Dimensional Matching and Hamiltonian Path on directed graphs. However, while these problems admit exponential-time algorithms that improve the simple brute force, the fastest known algorithm for $3$-MI is exactly brute force with runtime $2^{n}/poly(n)$, where $n$ is the number of elements. Our first result shows that in fact, brute force cannot be significantly improved, by ruling out an algorithm for $\ell$-MI with runtime $o\left(2^{n-5 \cdot n^{\frac{1}{\ell-1}} \cdot \log (n)}\right)$, for any fixed $\ell\geq 3$. We further obtain: (i) an algorithm that solves $\ell$-MI faster than brute force in time $2^{n-Ω\left(\log^2 (n)\right)} $ (ii) a parameterized running time lower bound of $2^{(\ell-2) \cdot k \cdot \log k} \cdot poly(n)$ for $\ell$-MI, where the parameter $k$ is the rank of the matroids. We obtain these two results by generalizing the Monotone Local Search technique of Fomin et al. (J. ACM'19). Broadly speaking, our generalization converts any parameterized algorithm for a subset problem into an exponential-time algorithm which is faster than brute-force.
title You (Almost) Can't Beat Brute Force for 3-Matroid Intersection
topic Data Structures and Algorithms
url https://arxiv.org/abs/2412.02217